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-rw-r--r--src/Authoring/Studio/Palettes/Timeline/Bindings/Qt3DSDMAssetTimelineKeyframe.cpp90
1 files changed, 0 insertions, 90 deletions
diff --git a/src/Authoring/Studio/Palettes/Timeline/Bindings/Qt3DSDMAssetTimelineKeyframe.cpp b/src/Authoring/Studio/Palettes/Timeline/Bindings/Qt3DSDMAssetTimelineKeyframe.cpp
deleted file mode 100644
index 65b0d852..00000000
--- a/src/Authoring/Studio/Palettes/Timeline/Bindings/Qt3DSDMAssetTimelineKeyframe.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "Qt3DSCommonPrecompile.h"
-#include "Qt3DSDMAssetTimelineKeyframe.h"
-#include "Qt3DSDMTimelineItemBinding.h"
-
-using namespace qt3dsdm;
-
-Qt3DSDMAssetTimelineKeyframe::Qt3DSDMAssetTimelineKeyframe(Qt3DSDMTimelineItemBinding *inOwningBinding,
- long inTime)
- : m_OwningBinding(inOwningBinding)
- , m_Time(inTime)
- , m_Selected(false)
-{
-}
-
-Qt3DSDMAssetTimelineKeyframe::~Qt3DSDMAssetTimelineKeyframe()
-{
-}
-
-Keyframe *Qt3DSDMAssetTimelineKeyframe::getUI()
-{
- return m_ui;
-}
-
-void Qt3DSDMAssetTimelineKeyframe::setUI(Keyframe *kfUI)
-{
- m_ui = kfUI;
-}
-
-bool Qt3DSDMAssetTimelineKeyframe::IsSelected() const
-{
- return m_Selected;
-}
-
-long Qt3DSDMAssetTimelineKeyframe::GetTime() const
-{
- return m_Time;
-}
-
-void Qt3DSDMAssetTimelineKeyframe::SetTime(const long inNewTime)
-{
- Q_UNUSED(inNewTime);
- // note: this is not used. because setting time is currently only done through offsetting by
- // moving keyframes OR using the edit time dialog.
- Q_ASSERT(0);
-}
-
-void Qt3DSDMAssetTimelineKeyframe::SetDynamic(bool inIsDynamic)
-{
- m_OwningBinding->SetDynamicKeyframes(m_Time, inIsDynamic);
-}
-
-bool Qt3DSDMAssetTimelineKeyframe::IsDynamic() const
-{
- // return true if any of its property keyframes is dynamic
- return m_OwningBinding->HasDynamicKeyframes(m_Time);
-}
-
-void Qt3DSDMAssetTimelineKeyframe::SetSelected(bool inSelected)
-{
- m_Selected = inSelected;
-}