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diff --git a/src/Authoring/Studio/Palettes/Timeline/Bindings/TimelineBreadCrumbProvider.cpp b/src/Authoring/Studio/Palettes/Timeline/Bindings/TimelineBreadCrumbProvider.cpp
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--- a/src/Authoring/Studio/Palettes/Timeline/Bindings/TimelineBreadCrumbProvider.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2008 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "Qt3DSCommonPrecompile.h"
-#include "TimelineBreadCrumbProvider.h"
-#include "Core.h"
-
-// Link to data model
-#include "Doc.h"
-#include "StudioApp.h"
-#include "Cmd.h"
-#include "ResourceCache.h"
-#include "CColor.h"
-
-#include "ClientDataModelBridge.h"
-#include "Qt3DSDMStudioSystem.h"
-#include "Qt3DSDMSlides.h"
-#include "CmdActivateSlide.h"
-
-using namespace qt3dsdm;
-
-//=============================================================================
-/**
- * Constructor
- */
-CTimelineBreadCrumbProvider::CTimelineBreadCrumbProvider(CDoc *inDoc)
- : m_Doc(inDoc)
-{
-}
-
-//=============================================================================
-/**
- */
-CTimelineBreadCrumbProvider::~CTimelineBreadCrumbProvider()
-{
-}
-
-//=============================================================================
-/**
- * determine the color and text string for this breadcrumb
- */
-static inline void FillBreadCrumb(SBreadCrumb &outBreadCrumb,
- qt3dsdm::Qt3DSDMInstanceHandle inInstance, CDoc *inDoc)
-{
- // Get the MasterSlide Handle associated with inAsset
- CClientDataModelBridge *theBridge = inDoc->GetStudioSystem()->GetClientDataModelBridge();
- ISlideSystem *theSlideSystem = inDoc->GetStudioSystem()->GetSlideSystem();
- Q3DStudio::CId theId = theBridge->GetGUID(inInstance);
- qt3dsdm::Qt3DSDMSlideHandle theMasterSlide =
- theSlideSystem->GetMasterSlideByComponentGuid(GuidtoSLong4(theId));
- Q_ASSERT(theMasterSlide.Valid()); // it should be valid because inAsset should be OBJTYPE_SCENE or
- // non-library OBJTYPE_COMPONENT
-
- // Get the active slide index of the master slide. Master Slide always has index 0
- long theActiveIndex = theSlideSystem->GetActiveSlideIndex(theMasterSlide);
- bool theIsMaster = (theActiveIndex == 0);
-
- // Determine the color
- outBreadCrumb.m_Color =
- theIsMaster ? CColor(0, 0, 255) : CColor(0, 0, 0); // blue for master, black otherwise
-
- // Determine the text string
- outBreadCrumb.m_String = theBridge->GetName(inInstance).toQString();
- outBreadCrumb.m_String += " (";
- if (theIsMaster) {
- outBreadCrumb.m_String += QObject::tr("Master");
- } else {
- Qt3DSDMSlideHandle theActiveSlide =
- theSlideSystem->GetSlideByIndex(theMasterSlide, theActiveIndex);
- Qt3DSDMInstanceHandle theInstanceHandle = theSlideSystem->GetSlideInstance(theActiveSlide);
- Q_ASSERT(theInstanceHandle.Valid());
- outBreadCrumb.m_String += theBridge->GetName(theInstanceHandle).toQString();
- }
- outBreadCrumb.m_String += ")";
-}
-
-//=============================================================================
-/**
- * return the trail of breadcrumb.
- * This constructs a list of the "time context tree" from Scene down to the current active time
- * context.
- * @param inRefresh true to refresh the list, false to get existing.
- */
-CTimelineBreadCrumbProvider::TTrailList
-CTimelineBreadCrumbProvider::GetTrail(bool inRefresh /*= true */)
-{
- if (inRefresh)
- RefreshSlideList();
-
- TTrailList theList;
- for (size_t theIndex = 0; theIndex < m_BreadCrumbList.size(); ++theIndex) {
- SBreadCrumb theBreadCrumb;
- FillBreadCrumb(theBreadCrumb, m_BreadCrumbList[theIndex], m_Doc);
- theList.push_back(theBreadCrumb);
- }
- return theList;
-}
-
-//=============================================================================
-/**
- * switch current time context to the one 'represented' by the breadcrumbs.
- * @param inTrailIndex index into the trail list
- */
-void CTimelineBreadCrumbProvider::OnBreadCrumbClicked(long inTrailIndex)
-{
- if (inTrailIndex >= 0 && inTrailIndex < (long)m_BreadCrumbList.size()) {
- CCmdActivateSlide *theCmd = new CCmdActivateSlide(m_Doc, m_BreadCrumbList[inTrailIndex]);
- theCmd->SetForceRefresh(false);
- m_Doc->GetCore()->ExecuteCommand(theCmd, false);
- }
-}
-
-QPixmap CTimelineBreadCrumbProvider::GetRootImage() const
-{
- return CResourceCache::GetInstance()->GetBitmap("breadcrumb_component_scene.png");
-}
-
-QPixmap CTimelineBreadCrumbProvider::GetBreadCrumbImage() const
-{
- return CResourceCache::GetInstance()->GetBitmap("breadcrumb_component_button.png");
-}
-
-QPixmap CTimelineBreadCrumbProvider::GetSeparatorImage() const
-{
- return CResourceCache::GetInstance()->GetBitmap("breadcrumb_component_colon_button.png");
-}
-
-QPixmap CTimelineBreadCrumbProvider::GetActiveBreadCrumbImage() const
-{
- return CResourceCache::GetInstance()->GetBitmap("breadcrumb_component_grey_button.png");
-}
-
-//=============================================================================
-/**
- * Called when active time context is changed.
- */
-void CTimelineBreadCrumbProvider::RefreshSlideList()
-{
- ClearSlideList();
-
- qt3dsdm::Qt3DSDMInstanceHandle theActiveRoot = m_Doc->GetActiveRootInstance();
- if (!theActiveRoot.Valid())
- return;
- FillSlideList(theActiveRoot);
-}
-
-//=============================================================================
-/**
- * Callback that inAsset has its name changed, fire off a signal to the UI control.
- * All the assets' signals are connected to this object and we'll let the UI control check iterate
- * through the list for changes and refresh.
- * Alternative we can set up additional classes that listens to specific assets and only the asset
- * affected refreshed. the former is easier for now.
- */
-void CTimelineBreadCrumbProvider::OnNameDirty()
-{
- Q_EMIT SigBreadCrumbUpdate();
-}
-
-void CTimelineBreadCrumbProvider::ClearSlideList()
-{
- m_Connections.clear();
- m_BreadCrumbList.clear();
-}
-
-//=============================================================================
-/**
- * This will recurse up the time context tree, so that we can fill the list in a top-down (i.e
- * Scene) first manner
- */
-void CTimelineBreadCrumbProvider::FillSlideList(qt3dsdm::Qt3DSDMInstanceHandle inInstance)
-{
- if (!inInstance.Valid())
- return;
-
- CClientDataModelBridge *theBridge = m_Doc->GetStudioSystem()->GetClientDataModelBridge();
- ISlideSystem *theSlideSystem = m_Doc->GetStudioSystem()->GetSlideSystem();
- Q3DStudio::CId theId = theBridge->GetGUID(inInstance);
-
- // Recurse
- FillSlideList(theBridge->GetParentComponent(inInstance));
-
- m_BreadCrumbList.push_back(inInstance);
-
- Qt3DSDMPropertyHandle theNameProp =
- m_Doc->GetStudioSystem()->GetClientDataModelBridge()->GetNameProperty();
- IStudioFullSystemSignalProvider *theEngine =
- m_Doc->GetStudioSystem()->GetFullSystemSignalProvider();
- std::function<void(Qt3DSDMInstanceHandle, Qt3DSDMPropertyHandle)> theSetter(
- std::bind(&CTimelineBreadCrumbProvider::OnNameDirty, this));
-
- // Listen to name changes on the Asset
- m_Connections.push_back(
- theEngine->ConnectInstancePropertyValue(
- std::bind(qt3dsdm::MaybackCallbackInstancePropertyValue<std::function<void(
- Qt3DSDMInstanceHandle, Qt3DSDMPropertyHandle)>>,
- std::placeholders::_1, std::placeholders::_2, inInstance,
- theNameProp, theSetter)));
-
- // Listen to name changes on the non-master Slides
- qt3dsdm::Qt3DSDMSlideHandle theMasterSlide =
- theSlideSystem->GetMasterSlideByComponentGuid(GuidtoSLong4(theId));
- long theSlideCount = (long)theSlideSystem->GetSlideCount(theMasterSlide);
-
- for (long theIndex = 1; theIndex < theSlideCount; ++theIndex) {
- Qt3DSDMSlideHandle theSlide = theSlideSystem->GetSlideByIndex(theMasterSlide, theIndex);
- Qt3DSDMInstanceHandle theSlideInstance = theSlideSystem->GetSlideInstance(theSlide);
- m_Connections.push_back(
- theEngine->ConnectInstancePropertyValue(
- std::bind(qt3dsdm::MaybackCallbackInstancePropertyValue<std::function<void(
- Qt3DSDMInstanceHandle, Qt3DSDMPropertyHandle)>>,
- std::placeholders::_1, std::placeholders::_2, theSlideInstance,
- theNameProp, theSetter)));
- }
-}