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+/****************************************************************************
+**
+** Copyright (C) 2016 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef INCLUDED_PLAYHEAD_H
+#define INCLUDED_PLAYHEAD_H 1
+
+#pragma once
+
+#include "OverlayControl.h"
+#include "Snapper.h"
+
+#include <QPixmap>
+
+class CTimelineTimelineLayout;
+class IDoc;
+
+class CPlayhead : public COverlayControl
+{
+public:
+ CPlayhead(CTimelineTimelineLayout *inTimeline, IDoc *inDoc);
+ virtual ~CPlayhead();
+
+ bool OnMouseDown(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
+ void OnMouseUp(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
+ void OnMouseMove(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
+ bool OnMouseDoubleClick(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
+ void SetSize(CPt inSize) override;
+ void Draw(CRenderer *inRenderer) override;
+ void SetMinMaxPosition(long inMinimumPosition, long inMaximumPosition);
+ long GetCurrentTime();
+ bool HitTest(const CPt &inPoint) const override;
+ void StepRightSmall();
+ void StepRightLarge();
+ void StepLeftSmall();
+ void StepLeftLarge();
+
+ long GetCenterOffset() const { return m_LinePos; }
+ bool IsMouseDown() const { return m_IsMouseDown; }
+
+ void UpdateTime(long inTime, bool inUpdateClient);
+
+protected:
+ QPixmap m_PlayheadImage;
+ bool m_IsMouseDown;
+ long m_InitialOffset;
+
+ long m_MinimumPosition;
+ long m_MaximumPosition;
+ long m_LinePos;
+
+ CTimelineTimelineLayout *m_Timeline;
+
+ CSnapper m_Snapper;
+ IDoc *m_Doc;
+};
+#endif // INCLUDED_PLAYHEAD_H