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+/****************************************************************************
+**
+** Copyright (C) 2016 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef INCLUDED_PROPERTY_GRAPH_KEYFRAME_H
+#define INCLUDED_PROPERTY_GRAPH_KEYFRAME_H 1
+
+#pragma once
+
+#include "Control.h"
+
+class ITimelineItemProperty;
+
+class CPropertyGraphKeyframe : public CControl
+{
+public:
+ CPropertyGraphKeyframe(ITimelineItemProperty *inProperty, long inChannelIndex,
+ long inKeyframeTime, double inTimeRatio, long inHeight, long inOffset,
+ float inMinVal, float inMaxVal);
+ virtual ~CPropertyGraphKeyframe();
+
+ void Draw(CRenderer *inRenderer) override;
+
+ bool OnMouseDown(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
+ void OnMouseUp(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
+ void OnMouseMove(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
+
+ long GetTime();
+ long GetChannelIndex() const;
+ void SetTimeRatio(double inTimeRatio);
+ void PositionKeyframe();
+
+protected:
+ float GetKeyframeValue();
+ void SetKeyframeValue(float inValue);
+
+ ITimelineItemProperty *m_Property;
+ long m_ChannelIndex; // index that identifies the channel for a animated property
+ long m_KeyframeTime;
+ double m_TimeRatio;
+ float m_MinVal;
+ float m_MaxVal;
+ long m_MinY;
+ long m_MaxY;
+ CPt m_MouseDownLoc;
+ bool m_IsMouseDown;
+};
+#endif // INCLUDED_PROPERTY_GRAPH_KEYFRAME_H