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diff --git a/src/Authoring/Studio/Render/IStudioRenderer.h b/src/Authoring/Studio/Render/IStudioRenderer.h
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-/****************************************************************************
-**
-** Copyright (C) 2006 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#ifndef QT3DS_STUDIO_RENDERER
-#define QT3DS_STUDIO_RENDERER
-#pragma once
-
-#include "IDocSceneGraph.h"
-#include <EASTL/vector.h>
-#include <EASTL/string.h>
-#include "Doc.h"
-
-#include <QRect>
-
-QT_BEGIN_NAMESPACE
-class QWidget;
-QT_END_NAMESPACE
-
-namespace Q3DStudio {
-using qt3ds::QT3DSI32;
-class IStudioRenderer : public IDocSceneGraph
-{
-protected:
- virtual ~IStudioRenderer() {}
-
-public:
- friend class std::shared_ptr<IStudioRenderer>;
-
- virtual bool IsInitialized() = 0;
-
- virtual void Initialize(QWidget *inWindow) = 0;
-
- virtual void SetViewRect(const QRect &inRect) = 0;
- virtual void setFullSizePreview(bool enabled) = 0;
- virtual void setIsSceneCameraView(bool sceneCameraView) = 0;
-
- virtual void GetEditCameraList(QStringList &outCameras) = 0;
- virtual void SetPolygonFillModeEnabled(bool inEnableFillMode) = 0;
- virtual bool IsPolygonFillModeEnabled() const = 0;
- virtual bool DoesEditCameraSupportRotation(QT3DSI32 inIndex) = 0;
- virtual bool AreGuidesEnabled() const = 0;
- virtual void SetGuidesEnabled(bool val) = 0;
- virtual bool AreGuidesEditable() const = 0;
- virtual void SetGuidesEditable(bool val) = 0;
- // Setting the camera to -1 disables the edit cameras
- // So setting the camera to 0- (numcameras - 1) will set change the active
- // edit camera.
- virtual void SetEditCamera(QT3DSI32 inIndex) = 0;
- virtual QT3DSI32 GetEditCamera() const = 0;
- virtual void EditCameraZoomToFit() = 0;
-
- virtual bool isMouseDown() const = 0;
-
- // This must be safe to call from multiple places
- virtual void Close() = 0;
-
- // synchronously render the content
- virtual void RenderNow() = 0;
- virtual void getPreviewFbo(QSize &outFboDim, qt3ds::QT3DSU32 &outFboTexture) = 0;
-
- virtual void MakeContextCurrent() = 0;
- virtual void ReleaseContext() = 0;
-
- virtual void RegisterSubpresentations(
- const QVector<SubPresentationRecord> &subpresentations) = 0;
-
- // Uses the global studio app to get the doc and dispatch.
- static std::shared_ptr<IStudioRenderer> CreateStudioRenderer();
-};
-};
-
-#endif