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Diffstat (limited to 'src/Authoring/Studio/Render/StudioRendererImpl.h')
-rw-r--r-- | src/Authoring/Studio/Render/StudioRendererImpl.h | 132 |
1 files changed, 0 insertions, 132 deletions
diff --git a/src/Authoring/Studio/Render/StudioRendererImpl.h b/src/Authoring/Studio/Render/StudioRendererImpl.h deleted file mode 100644 index 530bf384..00000000 --- a/src/Authoring/Studio/Render/StudioRendererImpl.h +++ /dev/null @@ -1,132 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2006 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL-EXCEPT$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 as published by the Free Software -** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#ifndef QT3DS_STUDIO_RENDERER_IMPL_H -#define QT3DS_STUDIO_RENDERER_IMPL_H -#pragma once -#include "IStudioRenderer.h" -#include "WGLRenderContext.h" -#include "Qt3DSDMDataTypes.h" -#include "Qt3DSDMSignals.h" -#include "Qt3DSRenderContextCore.h" -#include "StudioApp.h" -#include "Doc.h" -#include "Qt3DSDMStudioSystem.h" -#include "ClientDataModelBridge.h" -#include "IDocumentReader.h" -#include "Qt3DSFileTools.h" -#include "render/Qt3DSRenderContext.h" -#include "foundation/Qt3DSVec4.h" -#include "DispatchListeners.h" -#include "Dispatch.h" -#include "Core.h" -#include "foundation/Qt3DSInvasiveSet.h" -#include "Qt3DSRenderer.h" -#include "Qt3DSRenderScene.h" -#include "Qt3DSRenderNode.h" -#include "Qt3DSRenderLayer.h" -#include "Qt3DSRenderModel.h" -#include "Qt3DSRenderDefaultMaterial.h" -#include "Qt3DSRenderLight.h" -#include "Qt3DSRenderCamera.h" -#include "Qt3DSRenderImage.h" -#include "Qt3DSRenderPresentation.h" -#include "StudioProjectSettings.h" -#include "Qt3DSRenderUIPSharedTranslation.h" -#include "Qt3DSRenderBufferManager.h" -#include "StudioFullSystem.h" -#include "Qt3DSDMSignals.h" -#include "CoreConst.h" -#include "IDocumentEditor.h" -#include "foundation/Qt3DSPlane.h" -#include "foundation/Qt3DSQuat.h" -#include "Qt3DSTextRenderer.h" -#include "foundation/Qt3DSOption.h" -#include "foundation/Qt3DSMathUtils.h" -#include "Qt3DSRenderEffect.h" -#include "Qt3DSRenderPath.h" -#include "Qt3DSRenderPathSubPath.h" - -namespace qt3ds { -namespace studio { - using Q3DStudio::IDocumentReader; - using Q3DStudio::CUpdateableDocumentEditor; - using Q3DStudio::TIdentifier; - using Q3DStudio::IStudioRenderer; - using qt3ds::foundation::NVScopedRefCounted; - using qt3ds::QT3DSVec3; - using qt3ds::QT3DSQuat; - using qt3ds::QT3DSF32; - using qt3ds::QT3DSMat44; - using qt3ds::QT3DSMat33; - using qt3ds::QT3DSI32; - using qt3ds::QT3DSVec2; - using qt3ds::QT3DSVec4; - using qt3ds::QT3DSU32; - using qt3ds::foundation::Empty; - using qt3ds::foundation::InvasiveSet; - using qt3ds::foundation::nvhash_map; - using qt3ds::foundation::nvvector; - using qt3ds::foundation::rotationArc; - using qt3ds::foundation::Option; - using qt3ds::foundation::Empty; - using qt3ds::render::IQt3DSRenderContext; - using qt3ds::render::SScene; - using qt3ds::render::SLayer; - using qt3ds::render::SNode; - using qt3ds::render::SGraphObject; - using qt3ds::render::SLight; - using qt3ds::render::SCamera; - using qt3ds::render::SDefaultMaterial; - using qt3ds::render::SImage; - using qt3ds::render::SModel; - using qt3ds::render::SText; - using qt3ds::render::GraphObjectTypes; - using qt3ds::render::SRay; - using qt3ds::render::ITextRenderer; - using qt3ds::render::SEffect; - using qt3ds::render::IEffectSystem; - using qt3ds::render::SDynamicObject; - using qt3ds::render::SCustomMaterial; - using qt3ds::render::IDynamicObjectSystem; - using qt3ds::render::ICustomMaterialSystem; - using qt3ds::render::IBufferManager; - using qt3ds::render::IPathManager; - using qt3ds::render::SPath; - using qt3ds::render::SPathSubPath; - using qt3ds::render::SReferencedMaterial; - using qt3ds::render::CRegisteredString; - using qt3ds::render::IStringTable; - using qt3dsdm::SFloat3; - using qt3dsdm::SLong4; - using qt3dsdm::SComposerObjectDefinitions; - using qt3dsdm::Qt3DSDMInstanceHandle; - using qt3dsdm::Qt3DSDMPropertyHandle; -} -} -#endif |