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Diffstat (limited to 'src/Authoring/Studio/UI/EditorPane.cpp')
-rw-r--r-- | src/Authoring/Studio/UI/EditorPane.cpp | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/src/Authoring/Studio/UI/EditorPane.cpp b/src/Authoring/Studio/UI/EditorPane.cpp deleted file mode 100644 index 4b87300d..00000000 --- a/src/Authoring/Studio/UI/EditorPane.cpp +++ /dev/null @@ -1,83 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2002 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL-EXCEPT$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 as published by the Free Software -** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "Qt3DSCommonPrecompile.h" -#include "EditorPane.h" - -//============================================================================== -/** - * Constructor: Creates a CEditorPane - */ -CEditorPane::CEditorPane() - : m_EditObject(nullptr) -{ -} - -//============================================================================== -/** - * Destructor: Releases the CEditorPane - */ -CEditorPane::~CEditorPane() -{ -} - -//============================================================================== -/** - * Set the object that this window will edit. - * Recieve and keep the CAsset to be edited. You can override this method - * for each specific editor view class. - * @param inEditObject The CAsset to be represented and edited in this view. - */ -void CEditorPane::SetEditObject(CAsset *inEditObject) -{ - // Retain this object - m_EditObject = inEditObject; -} - -//============================================================================== -/** - * Get the object that this window is editing. - * return The CAsset that is associated with this window - */ -CAsset *CEditorPane::GetEditObject() -{ - // Return the asset - return m_EditObject; -} - -//============================================================================== -/** - * CloseEditor: Close the editor. - * Override to close each individual editor. - * @return false - */ -bool CEditorPane::CloseEditor() -{ - return false; -} |