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-/****************************************************************************
-**
-** Copyright (C) 2002 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//==============================================================================
-// Prefix
-//==============================================================================
-#ifndef INCLUDED_EDITOR_PANE
-#define INCLUDED_EDITOR_PANE 1
-
-#pragma once
-
-//==============================================================================
-// Forwards
-//==============================================================================
-class CAsset;
-
-//==============================================================================
-/**
- * @class CEditorPane
- * @brief Abstract base class for various editor views.
- *
- * A base class for universally accessing information from editor views.
- */
-class CEditorPane
-{
- // Fields
-protected:
- CAsset *m_EditObject; ///< object being edited by this window.
-
- // Methods
-public:
- CEditorPane();
- virtual ~CEditorPane();
- virtual void SetEditObject(CAsset *inEditObject);
- CAsset *GetEditObject();
- virtual bool CloseEditor();
-};
-
-#endif // INCLUDED_EDITOR_PANE \ No newline at end of file