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Diffstat (limited to 'src/Authoring/Studio/Utils/ITickTock.h')
-rw-r--r-- | src/Authoring/Studio/Utils/ITickTock.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/src/Authoring/Studio/Utils/ITickTock.h b/src/Authoring/Studio/Utils/ITickTock.h deleted file mode 100644 index 9e3d9e4b..00000000 --- a/src/Authoring/Studio/Utils/ITickTock.h +++ /dev/null @@ -1,82 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2002 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL-EXCEPT$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 as published by the Free Software -** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#pragma once -#ifndef ITICKTOCKH -#define ITICKTOCKH - -namespace qt3dsdm { -class ISignalConnection; -} - -QT_BEGIN_NAMESPACE -class QWidget; -QT_END_NAMESPACE - -typedef std::function<void()> TTickTockProc; - -namespace Q3DStudio { -/** - * ITickTock is meant for a relatively small number of scheduled - * events that need to happen on the UI thread. Clients can cancel - * any event simply by releasing the returned shared pointer. - * Interface is completely threadsafe and the returned signal connection - * may safely outlive the interface. - */ -class ITickTock -{ -protected: - virtual ~ITickTock() {} - static ITickTock *m_Instance; - -public: - // The timer is canceled if the shared ptr deletes the signal connection. Save to call from any - // thread. - // The callback, however, (inTickTockProc) will be activated solely from the UI thread. - virtual std::shared_ptr<qt3dsdm::ISignalConnection> - AddTimer(unsigned long inTime, bool inIsPeriodic, TTickTockProc inTickTockProc, - const QString &inName) = 0; - - // Called from UI thread to process all of the messages - // that have happened in the timer thread. - // Clients should not generally call this, it will be take care of for them. - // In the current implementation, MainFrm.h processes the tick tock message - // in order to call this function. - virtual void ProcessMessages() = 0; - - friend class std::shared_ptr<ITickTock>; - - // m_Instance is set to the first tick tock created, and unset when that tick tock - // goes away. - static std::shared_ptr<ITickTock> CreateTickTock(long inMessageID, QWidget* inTarget); - - static ITickTock &GetInstance(); -}; -} - -#endif |