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diff --git a/src/Authoring/Studio/Utils/MouseCursor.h b/src/Authoring/Studio/Utils/MouseCursor.h
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-/****************************************************************************
-**
-** Copyright (C) 2002 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//=============================================================================
-// Prefix
-//=============================================================================
-#ifndef INCLUDED_MOUSE_CURSOR_H
-#define INCLUDED_MOUSE_CURSOR_H 1
-
-#pragma once
-
-#include <QCursor>
-
-
-//=============================================================================
-// Includes
-//=============================================================================
-
-//=============================================================================
-/**
- * Cross-platform cursor class.
- */
-class CMouseCursor
-{
-public:
- typedef long Qt3DSMouseCursor;
-
- static const Qt3DSMouseCursor CURSOR_ARROW;
- static const Qt3DSMouseCursor CURSOR_WAIT;
- static const Qt3DSMouseCursor CURSOR_RESIZE_LEFTRIGHT;
- static const Qt3DSMouseCursor CURSOR_RESIZE_UPDOWN;
- static const Qt3DSMouseCursor CURSOR_GROUP_MOVE;
- static const Qt3DSMouseCursor CURSOR_GROUP_ROTATE;
- static const Qt3DSMouseCursor CURSOR_GROUP_SCALE;
- static const Qt3DSMouseCursor CURSOR_ITEM_MOVE;
- static const Qt3DSMouseCursor CURSOR_ITEM_ROTATE;
- static const Qt3DSMouseCursor CURSOR_ITEM_SCALE;
- static const Qt3DSMouseCursor CURSOR_EDIT_CAMERA_PAN;
- static const Qt3DSMouseCursor CURSOR_EDIT_CAMERA_ROTATE;
- static const Qt3DSMouseCursor CURSOR_EDIT_CAMERA_ZOOM;
- static const Qt3DSMouseCursor CURSOR_BLANK;
- static const Qt3DSMouseCursor CURSOR_DROP_INVALID;
- static const Qt3DSMouseCursor CURSOR_DROP_MOVE;
- static const Qt3DSMouseCursor CURSOR_DROP_COPY;
- static const Qt3DSMouseCursor CURSOR_IBEAM;
-
- CMouseCursor();
- virtual ~CMouseCursor();
- QCursor GetHandle();
- void Show();
- void Hide();
- void SetCursorPos(long inXPos, long inYPos);
- bool Load(Qt3DSMouseCursor inCursor);
-
-protected:
- void Destroy();
-
- QCursor m_Handle;
-
-private:
- bool m_IsThemeCursor;
- short m_ThemeCursor;
-};
-
-#endif // INCLUDED_MOUSE_CURSOR_H