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+/****************************************************************************
+**
+** Copyright (C) 2002 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//==============================================================================
+// Prefix
+//==============================================================================
+#include "stdafx.h"
+
+//==============================================================================
+// Includes
+//==============================================================================
+#include "CColor.h"
+#include "SystemPreferences.h"
+
+#include <QApplication>
+#include <QPalette>
+
+//=============================================================================
+/**
+ * Destructor
+ */
+CSystemPreferences::~CSystemPreferences()
+{
+}
+
+//=============================================================================
+/**
+ * Retrieves the system preferred background color. Example use would be for
+ * the fill color of a button.
+ */
+QColor CSystemPreferences::GetSystemBackgroundColor()
+{
+ const auto palette = QApplication::palette();
+ return palette.color(QPalette::Active, QPalette::Button);
+}
+
+//=============================================================================
+/**
+ * Returns the color used by the system to indicate that an item is selected.
+ */
+QColor CSystemPreferences::GetSelectedItemColor()
+{
+ const auto palette = QApplication::palette();
+ return palette.color(QPalette::Active, QPalette::Highlight);
+}
+
+//=============================================================================
+/**
+ * Returns the color of selected text to be displayed on top of GetSelectedItemColor().
+ */
+QColor CSystemPreferences::GetSelectedTextColor()
+{
+ const auto palette = QApplication::palette();
+ return palette.color(QPalette::Active, QPalette::HighlightedText);
+}
+
+//=============================================================================
+/**
+ * Supposed to get whether or not anti aliasing should be enabled for a specified
+ * font size, but the Theme does not seem to include any data on it. If the
+ * theme starts working in a later release of the OS then this should work.
+ */
+bool CSystemPreferences::IsFontAntiAliasing(float inFontSize)
+{
+ Q_UNUSED(inFontSize);
+ return false;
+}
+
+//=============================================================================
+/**
+ * Scroll bars contain two arrows (up/down or left/right). These can be located
+ * on either end of the scroll bar, or located next to each other at one end. On
+ * Mac OS X, this is a system preference.
+ * @return true if the scroll bar arrows should be next to each other, at one end of the scroll bar
+ */
+bool CSystemPreferences::AreScrollArrowsAdjacent()
+{
+ return false;
+}