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Diffstat (limited to 'src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureCache.cpp')
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureCache.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureCache.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureCache.cpp
index 304e64b6..5711d36f 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureCache.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureCache.cpp
@@ -55,14 +55,11 @@ struct hash<STextRenderInfo>
retval = retval ^ hash<float>()(inInfo.m_Tracking);
retval = retval ^ hash<bool>()(inInfo.m_DropShadow);
retval = retval ^ hash<float>()(inInfo.m_DropShadowStrength);
- retval = retval ^ hash<float>()(inInfo.m_DropShadowOffset); // To be removed in 2.x (when UIP version is next updated)
retval = retval ^ hash<float>()(inInfo.m_DropShadowOffsetX);
retval = retval ^ hash<float>()(inInfo.m_DropShadowOffsetY);
retval = retval ^ hash<float>()(inInfo.m_BoundingBox.x);
retval = retval ^ hash<float>()(inInfo.m_BoundingBox.y);
retval = retval ^ hash<int>()(static_cast<int>(inInfo.m_Elide));
- retval = retval ^ hash<int>()(static_cast<int>(inInfo.m_DropShadowHorizontalAlignment)); // To be removed in 2.x (when UIP version is next updated)
- retval = retval ^ hash<int>()(static_cast<int>(inInfo.m_DropShadowVerticalAlignment)); // To be removed in 2.x (when UIP version is next updated)
retval = retval ^ hash<int>()(static_cast<int>(inInfo.m_WordWrap));
retval = retval ^ hash<bool>()(inInfo.m_EnableAcceleratedFont);
return retval;
@@ -92,10 +89,6 @@ struct STextRenderInfoAndHash
&& m_Info.m_Tracking == inOther.m_Info.m_Tracking
&& m_Info.m_DropShadow == inOther.m_Info.m_DropShadow
&& m_Info.m_DropShadowStrength == inOther.m_Info.m_DropShadowStrength
- && m_Info.m_DropShadowOffset == inOther.m_Info.m_DropShadowOffset
- && m_Info.m_DropShadowHorizontalAlignment
- == inOther.m_Info.m_DropShadowHorizontalAlignment
- && m_Info.m_DropShadowVerticalAlignment == inOther.m_Info.m_DropShadowVerticalAlignment
&& m_Info.m_BoundingBox == inOther.m_Info.m_BoundingBox
&& m_Info.m_WordWrap == inOther.m_Info.m_WordWrap
&& m_Info.m_EnableAcceleratedFont == inOther.m_Info.m_EnableAcceleratedFont