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-rw-r--r--src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMActionCore.h99
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMActionCore.h b/src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMActionCore.h
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--- a/src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMActionCore.h
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@@ -1,99 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DSDM_ACTION_CORE_H
-#define QT3DSDM_ACTION_CORE_H
-
-#include "Qt3DSDMHandles.h"
-#include "HandleSystemBase.h"
-#include "Qt3DSDMActionInfo.h"
-
-namespace qt3dsdm {
-const long REFERENCED_AS_OWNER = 0x01;
-const long REFERENCED_AS_TRIGGER = 0x02;
-const long REFERENCED_AS_TARGET = 0x04;
-class IStringTable;
-
-/**
- * ActionCore
- */
-class IActionCore : public IHandleBase
-{
-public:
- virtual ~IActionCore() {}
-
- virtual TStringTablePtr GetStringTablePtr() const = 0;
- virtual IStringTable &GetStringTable() const = 0;
- // Action
- virtual Qt3DSDMActionHandle CreateAction(Qt3DSDMInstanceHandle inInstance,
- Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner,
- SLong4 inTriggerTargetObjects) = 0;
- virtual void DeleteAction(Qt3DSDMActionHandle inAction, Qt3DSDMInstanceHandle &outInstance) = 0;
- virtual const SActionInfo &GetActionInfo(Qt3DSDMActionHandle inAction) const = 0;
- virtual void GetActions(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner,
- TActionHandleList &outActions) const = 0;
- virtual void GetActions(Qt3DSDMSlideHandle inSlide, TActionHandleList &outActions) const = 0;
- virtual void GetActions(Qt3DSDMInstanceHandle inOwner, TActionHandleList &outActions) const = 0;
- virtual void GetActions(TActionHandleList &outActions) const = 0;
-
- // Return the instance that was allocated for this action.
- virtual Qt3DSDMInstanceHandle GetActionInstance(Qt3DSDMActionHandle inAction) const = 0;
- // Reverse lookup into the action system so you can match actions to instances.
- virtual Qt3DSDMActionHandle GetActionByInstance(Qt3DSDMInstanceHandle inActionInstance) const = 0;
-
- // Action Properties
- virtual void SetTriggerObject(Qt3DSDMActionHandle inAction,
- const SObjectRefType &inTriggerObject) = 0;
- virtual void SetTargetObject(Qt3DSDMActionHandle inAction,
- const SObjectRefType &inTargetObject) = 0;
- virtual void SetEvent(Qt3DSDMActionHandle inAction, const wstring &inEventName) = 0;
- virtual void SetHandler(Qt3DSDMActionHandle inAction, const wstring &inHandlerName) = 0;
-
- // Handler Argument
- virtual Qt3DSDMHandlerArgHandle AddHandlerArgument(Qt3DSDMActionHandle inAction,
- const TCharStr &inName,
- HandlerArgumentType::Value inArgType,
- DataModelDataType::Value inValueType) = 0;
- virtual void RemoveHandlerArgument(Qt3DSDMHandlerArgHandle inHandlerArgument) = 0;
- virtual const SHandlerArgumentInfo &
- GetHandlerArgumentInfo(Qt3DSDMHandlerArgHandle inHandlerArgument) const = 0;
- virtual void GetHandlerArguments(Qt3DSDMActionHandle inAction,
- THandlerArgHandleList &outHandlerArguments) const = 0;
-
- // Handler Argument Properties
- virtual void GetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument,
- SValue &outValue) const = 0;
- virtual void SetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument,
- const SValue &inValue) = 0;
-};
-
-typedef std::shared_ptr<IActionCore> TActionCorePtr;
-}
-
-#endif