diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMActionSystem.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMActionSystem.h | 68 |
2 files changed, 0 insertions, 68 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5 diff --git a/src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMActionSystem.h b/src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMActionSystem.h deleted file mode 100644 index 8713729a..00000000 --- a/src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMActionSystem.h +++ /dev/null @@ -1,68 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 1993-2009 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL-EXCEPT$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 as published by the Free Software -** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#pragma once -#ifndef QT3DSDM_ACTION_SYSTEM_H -#define QT3DSDM_ACTION_SYSTEM_H -#include "Qt3DSDMHandles.h" -#include "Qt3DSDMActionCore.h" - -namespace qt3dsdm { -/** - * ActionSystem acts as a wrapper or helper around ActionCore. ActionSystem will call - * ActionCore and perform other necessary setups. It also has the knowledge of other - * system or core so there are some synchronization being done here. - * - * When in doubts which one to use (ActionSystem or ActionCore), always use ActionSystem - */ -class IActionSystem -{ -public: - virtual ~IActionSystem() {} - - // CreateAction will create Action's InstanceHandle and Action's ActionHandle and do some - // necessary setup - virtual Qt3DSDMActionHandle CreateAction(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner, - SLong4 inTriggerTargetObjects) = 0; - // DeleteAction will delete both Action's ActionHandle and Action's InstanceHandle - virtual void DeleteAction(Qt3DSDMActionHandle inAction) = 0; - // Return all actions that belong to a certain instance in a certain slide + the master slide - virtual void GetActions(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner, - TActionHandleList &outActions) const = 0; - - // Get/set action eyeball property value - virtual bool GetActionEyeballValue(Qt3DSDMSlideHandle inActiveSlide, - Qt3DSDMActionHandle inAction) const = 0; - virtual void SetActionEyeballValue(Qt3DSDMSlideHandle inActiveSlide, Qt3DSDMActionHandle inAction, - bool inValue) = 0; -}; - -typedef std::shared_ptr<IActionSystem> TActionSystemPtr; -} - -#endif |