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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/dm/systems/cores/SimpleActionCore.h b/src/Runtime/ogl-runtime/src/dm/systems/cores/SimpleActionCore.h
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--- a/src/Runtime/ogl-runtime/src/dm/systems/cores/SimpleActionCore.h
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-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef ACTIONCOREH
-#define ACTIONCOREH
-
-#include "Qt3DSDMActionCore.h"
-#include "HandleSystemBase.h"
-#include "Qt3DSDMErrors.h"
-
-namespace qt3dsdm {
-struct SAction : public CHandleObject
-{
- SActionInfo m_ActionInfo;
-
- SAction() {}
-
- SAction(int inHandle, Qt3DSDMInstanceHandle inInstance, Qt3DSDMSlideHandle inSlide,
- Qt3DSDMInstanceHandle inOwner)
- : CHandleObject(inHandle)
- , m_ActionInfo(inInstance, inSlide, inOwner)
- {
- }
-
- static const EHandleObjectType s_Type = CHandleObject::EHandleObjectTypeAction;
- EHandleObjectType GetType() override { return s_Type; }
-};
-
-struct SHandlerArgument : public CHandleObject
-{
- SHandlerArgumentInfo m_HandlerArgInfo;
-
- SHandlerArgument() {}
-
- SHandlerArgument(int inHandle, Qt3DSDMActionHandle inAction, const TCharStr &inName,
- HandlerArgumentType::Value inArgType, DataModelDataType::Value inValueType)
- : CHandleObject(inHandle)
- , m_HandlerArgInfo(inAction, inName, inArgType, inValueType)
- {
- }
-
- static const EHandleObjectType s_Type = CHandleObject::EHandleObjectTypeActionHandlerArgument;
- EHandleObjectType GetType() override { return s_Type; }
-};
-
-class CSimpleActionCore : public CHandleBase, public IActionCore
-{
- mutable TStringTablePtr m_StringTable;
-
-public: // Use
- CSimpleActionCore(TStringTablePtr strTable)
- : m_StringTable(strTable)
- {
- }
-
- IStringTable &GetStringTable() const override { return *m_StringTable.get(); }
- TStringTablePtr GetStringTablePtr() const override { return m_StringTable; }
- // Action
- Qt3DSDMActionHandle CreateAction(Qt3DSDMInstanceHandle inInstance, Qt3DSDMSlideHandle inSlide,
- Qt3DSDMInstanceHandle inOwner, SLong4 inTriggerTargetObjects) override;
- void DeleteAction(Qt3DSDMActionHandle inAction, Qt3DSDMInstanceHandle &outInstance) override;
- const SActionInfo &GetActionInfo(Qt3DSDMActionHandle inAction) const override;
- void GetActions(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner,
- TActionHandleList &outActions) const override;
- void GetActions(Qt3DSDMSlideHandle inSlide, TActionHandleList &outActions) const override;
- void GetActions(Qt3DSDMInstanceHandle inOwner, TActionHandleList &outActions) const override;
- void GetActions(TActionHandleList &outActions) const override;
-
- // Return the instance that was allocated for this action.
- Qt3DSDMInstanceHandle GetActionInstance(Qt3DSDMActionHandle inAction) const override;
- // Reverse lookup into the action system so you can match actions to instances.
- Qt3DSDMActionHandle GetActionByInstance(Qt3DSDMInstanceHandle inActionInstance) const override;
-
- // Action Properties
- void SetTriggerObject(Qt3DSDMActionHandle inAction, const SObjectRefType &inTriggerObject) override;
- void SetTargetObject(Qt3DSDMActionHandle inAction, const SObjectRefType &inTargetObject) override;
- void SetEvent(Qt3DSDMActionHandle inAction, const wstring &inEvent) override;
- void SetHandler(Qt3DSDMActionHandle inAction, const wstring &inHandler) override;
-
- // Action Argument
- Qt3DSDMHandlerArgHandle AddHandlerArgument(Qt3DSDMActionHandle inAction, const TCharStr &inName,
- HandlerArgumentType::Value inArgType,
- DataModelDataType::Value inValueType) override;
- void RemoveHandlerArgument(Qt3DSDMHandlerArgHandle inHandlerArgument) override;
- const SHandlerArgumentInfo &
- GetHandlerArgumentInfo(Qt3DSDMHandlerArgHandle inHandlerArgument) const override;
- void GetHandlerArguments(Qt3DSDMActionHandle inAction,
- THandlerArgHandleList &outHandlerArguments) const override;
-
- // Action Argument Properties
- void GetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument, SValue &outValue) const override;
- void SetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument, const SValue &inValue) override;
-
- // CHandleBase
- bool HandleValid(int inHandle) const override { return CHandleBase::HandleValid(inHandle); }
-
- // Helper functions
- Qt3DSDMActionHandle CreateActionWithHandle(int inHandle, Qt3DSDMInstanceHandle inInstance,
- Qt3DSDMSlideHandle inSlide,
- Qt3DSDMInstanceHandle inOwner);
- Qt3DSDMHandlerArgHandle AddHandlerArgumentWithHandle(int inHandle, Qt3DSDMActionHandle inAction,
- const TCharStr &inName,
- HandlerArgumentType::Value inArgType,
- DataModelDataType::Value inValueType);
-
- static SAction *GetActionNF(int inHandle, THandleObjectMap &inObjects)
- {
- return const_cast<SAction *>(
- GetActionNF(inHandle, static_cast<const THandleObjectMap &>(inObjects)));
- }
-
- static const SAction *GetActionNF(int inHandle, const THandleObjectMap &inObjects)
- {
- const SAction *theAction = GetHandleObject<SAction>(inHandle, inObjects);
- if (theAction)
- return theAction;
- throw ActionNotFound(L"");
- }
-
- static SHandlerArgument *GetHandlerArgumentNF(int inHandle, THandleObjectMap &inObjects)
- {
- return const_cast<SHandlerArgument *>(
- GetHandlerArgumentNF(inHandle, static_cast<const THandleObjectMap &>(inObjects)));
- }
-
- static const SHandlerArgument *GetHandlerArgumentNF(int inHandle,
- const THandleObjectMap &inObjects)
- {
- const SHandlerArgument *theItem = GetHandleObject<SHandlerArgument>(inHandle, inObjects);
- if (theItem)
- return theItem;
- throw HandlerArgumentNotFound(L"");
- }
-};
-
-typedef std::shared_ptr<CSimpleActionCore> TSimpleActionCorePtr;
-}
-
-#endif