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Diffstat (limited to 'src/Runtime/ogl-runtime/src/engine/Qt3DSRenderRuntimeBinding.h')
-rw-r--r-- | src/Runtime/ogl-runtime/src/engine/Qt3DSRenderRuntimeBinding.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/Runtime/ogl-runtime/src/engine/Qt3DSRenderRuntimeBinding.h b/src/Runtime/ogl-runtime/src/engine/Qt3DSRenderRuntimeBinding.h new file mode 100644 index 00000000..ad0c4e6b --- /dev/null +++ b/src/Runtime/ogl-runtime/src/engine/Qt3DSRenderRuntimeBinding.h @@ -0,0 +1,82 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DS_RENDER_RUNTIME_BINDING_H +#define QT3DS_RENDER_RUNTIME_BINDING_H + +#include "Qt3DSRuntimeFactory.h" +#include "EABase/eabase.h" +#include "render/Qt3DSRenderBaseTypes.h" +#include "render/Qt3DSRenderContext.h" + +#include <QSurfaceFormat> + +namespace Q3DStudio { +class ITegraApplicationRenderEngine; +class ITimeProvider; +class IWindowSystem; +} + +namespace qt3ds { +namespace render { + + class ITextRenderer; + class IRuntimeFactoryRenderFactory + { + protected: + virtual ~IRuntimeFactoryRenderFactory() {} + public: + virtual qt3ds::render::NVRenderContext * + CreateRenderContext(qt3ds::NVFoundationBase &foundat, qt3ds::foundation::IStringTable &strt) = 0; + }; + + class IQt3DSRenderFactory; + + class QT3DS_AUTOTEST_EXPORT IQt3DSRenderFactoryCore : public Q3DStudio::IRuntimeFactoryCore + { + public: + virtual IQt3DSRenderFactory & + CreateRenderFactory(const QSurfaceFormat &format, bool delayedLoading) = 0; + + static IQt3DSRenderFactoryCore & + CreateRenderFactoryCore(const char8_t *inApplicationDirectory, + Q3DStudio::IWindowSystem &inWindowSystem, + Q3DStudio::ITimeProvider &inTimeProvider); + }; + + class IQt3DSRenderFactory : public Q3DStudio::IRuntimeFactory + { + public: + virtual Q3DStudio::ITegraApplicationRenderEngine &CreateRenderEngine() = 0; + }; +} +} + +#endif |