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-rw-r--r--src/Runtime/ogl-runtime/src/event/EventSystem.h73
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/event/EventSystem.h b/src/Runtime/ogl-runtime/src/event/EventSystem.h
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--- a/src/Runtime/ogl-runtime/src/event/EventSystem.h
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@@ -1,73 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef MESSAGE_SYSTEM_H
-#define MESSAGE_SYSTEM_H
-#include <cstdlib>
-#include "EventSystemC.h"
-
-namespace qt3ds {
-namespace evt {
-
- typedef Qt3DSEventSystemStr TEventStr;
-
- // Factory from the provider's perspective.
- class IEventFactory
- {
- protected:
- virtual ~IEventFactory() {}
- public:
- virtual Qt3DSEventSystemEvent &CreateEvent(int numData) = 0;
- // Guaranteed to be at least 4K - sizeof(Qt3DSEventSystemEvent)
- virtual size_t GetMaxNumEventData() = 0;
- // Guaranteed to be at least 4K
- virtual size_t GetMaxStrLength() = 0;
-
- virtual Qt3DSEventSystemRegisteredStr RegisterStr(TEventStr inSrc) = 0;
- // Null terminates if strlen(inSrc) > getMaxStrLength
- virtual TEventStr AllocateStr(TEventStr inSrc) = 0;
- // Returns null if inLength > getMaxStrLength
- virtual TEventStr AllocateStr(int inLength) = 0;
- };
-
- class IEventProvider
- {
- protected:
- virtual ~IEventProvider() {}
- public:
- // Return the next N events, placed into the event buffer.
- virtual size_t GetNextEvents(IEventFactory &inFactory, Qt3DSEventSystemEvent **outBuffer,
- size_t bufLen) = 0;
- virtual void Release() = 0;
- };
-}
-}
-
-#endif