summaryrefslogtreecommitdiffstats
path: root/src/Runtime/ogl-runtime/src/foundation/Qt3DSMutex.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Runtime/ogl-runtime/src/foundation/Qt3DSMutex.h')
m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/foundation/Qt3DSMutex.h376
2 files changed, 0 insertions, 376 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSMutex.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSMutex.h
deleted file mode 100644
index 5b717e5c..00000000
--- a/src/Runtime/ogl-runtime/src/foundation/Qt3DSMutex.h
+++ /dev/null
@@ -1,376 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DS_FOUNDATION_PSMUTEX_H
-#define QT3DS_FOUNDATION_PSMUTEX_H
-
-#include "foundation/Qt3DSAllocator.h"
-#include "foundation/Qt3DSNoCopy.h"
-
-/*
- * This <new> inclusion is a best known fix for gcc 4.4.1 error:
- * Creating object file for apex/src/NVAllocator.cpp ...
- * In file included from apex/include/Qt3DSFoundation.h:30,
- * from apex/src/NVAllocator.cpp:26:
- * apex/include/Qt3DSMutex.h: In constructor 'nv::foundation::MutexT<Alloc>::MutexT(const Alloc&)':
- * apex/include/Qt3DSMutex.h:92: error: no matching function for call to 'operator new(unsigned int,
- * qt3ds::foundation::MutexImpl*&)'
- * <built-in>:0: note: candidates are: void* operator new(unsigned int)
- */
-#include <new>
-
-namespace qt3ds {
-namespace foundation {
-#ifdef QT3DS_FOUNDATION_NO_EXPORTS
- class QT3DS_AUTOTEST_EXPORT MutexImpl
-#else
- class QT3DS_FOUNDATION_API MutexImpl
-#endif
- {
- public:
- /**
- The constructor for Mutex creates a mutex. It is initially unlocked.
- */
- MutexImpl();
-
- /**
- The destructor for Mutex deletes the mutex.
- */
- ~MutexImpl();
-
- /**
- Acquire (lock) the mutex. If the mutex is already locked
- by another thread, this method blocks until the mutex is
- unlocked.
- */
- bool lock();
-
- /**
- Acquire (lock) the mutex. If the mutex is already locked
- by another thread, this method returns false without blocking.
- */
- bool trylock();
-
- /**
- Release (unlock) the mutex.
- */
- bool unlock();
-
- /**
- Size of this class.
- */
- static const QT3DSU32 size;
- };
-
- class Mutex
- {
- public:
- class ScopedLock : private NoCopy
- {
- Mutex &mMutex;
-
- public:
- QT3DS_INLINE ScopedLock(Mutex &mutex)
- : mMutex(mutex)
- {
- mMutex.lock();
- }
- QT3DS_INLINE ~ScopedLock() { mMutex.unlock(); }
- };
-
- /**
- The constructor for Mutex creates a mutex. It is initially unlocked.
- */
- Mutex(NVAllocatorCallback &alloc)
- : mAllocator(alloc)
- {
- mImpl = (MutexImpl *)QT3DS_ALLOC(alloc, MutexImpl::size, "MutexImpl");
- QT3DS_PLACEMENT_NEW(mImpl, MutexImpl)();
- }
-
- /**
- The destructor for Mutex deletes the mutex.
- */
- ~Mutex()
- {
- mImpl->~MutexImpl();
- QT3DS_FREE(mAllocator, mImpl);
- }
-
- /**
- Acquire (lock) the mutex. If the mutex is already locked
- by another thread, this method blocks until the mutex is
- unlocked.
- */
- bool lock() const { return mImpl->lock(); }
-
- /**
- Acquire (lock) the mutex. If the mutex is already locked
- by another thread, this method returns false without blocking.
- */
- bool trylock() const { return mImpl->trylock(); }
-
- /**
- Release (unlock) the mutex.
- */
- bool unlock() const { return mImpl->unlock(); }
-
- private:
- NVAllocatorCallback &mAllocator;
- MutexImpl *mImpl;
- };
-
- class QT3DS_FOUNDATION_API ReadWriteLock : private NoCopy
- {
- public:
- ReadWriteLock(NVAllocatorCallback &alloc);
- ~ReadWriteLock();
-
- void lockReader();
- void lockWriter();
-
- void unlockReader();
- void unlockWriter();
-
- private:
- class ReadWriteLockImpl *mImpl;
- };
-
- class ScopedReadLock : private NoCopy
- {
- public:
- QT3DS_INLINE ScopedReadLock(ReadWriteLock &lock)
- : mLock(lock)
- {
- mLock.lockReader();
- }
- QT3DS_INLINE ~ScopedReadLock() { mLock.unlockReader(); }
-
- private:
- ReadWriteLock &mLock;
- };
-
- class ScopedWriteLock : private NoCopy
- {
- public:
- QT3DS_INLINE ScopedWriteLock(ReadWriteLock &lock)
- : mLock(lock)
- {
- mLock.lockWriter();
- }
- QT3DS_INLINE ~ScopedWriteLock() { mLock.unlockWriter(); }
-
- private:
- ReadWriteLock &mLock;
- };
-
-/*
- * Use this type of lock for mutex behaviour that must operate on SPU and PPU
- * On non-PS3 platforms, it is implemented using Mutex
- */
-#ifndef QT3DS_PS3
-
- class AtomicLock : private NoCopy
- {
- Mutex mMutex;
-
- public:
- AtomicLock(NVAllocatorCallback &alloc)
- : mMutex(alloc)
- {
- }
-
- bool lock() { return mMutex.lock(); }
-
- bool trylock() { return mMutex.trylock(); }
-
- bool unlock() { return mMutex.unlock(); }
- };
-
- class AtomicLockCopy
- {
- AtomicLock *pLock;
-
- public:
- AtomicLockCopy()
- : pLock(NULL)
- {
- }
-
- AtomicLockCopy &operator=(AtomicLock &lock)
- {
- pLock = &lock;
- return *this;
- }
-
- bool lock() { return pLock->lock(); }
-
- bool trylock() { return pLock->trylock(); }
-
- bool unlock() { return pLock->unlock(); }
- };
-#else
- struct AtomicLockImpl
- {
- QT3DS_ALIGN(128, QT3DSU32 m_Lock);
- QT3DSI32 m_LockId;
- QT3DSU32 m_LockCount;
-
- AtomicLockImpl();
- };
- class AtomicLock //: private NoCopy
- {
- friend class AtomicLockCopy;
- AtomicLockImpl *m_pImpl;
-
- public:
- AtomicLock();
-
- ~AtomicLock();
-
- bool lock();
-
- bool trylock();
-
- bool unlock();
- };
-
- // if an AtomicLock is copied and then the copy goes out of scope, it'll delete the atomic
- // primitive
- // (just a 128-byte aligned int) and cause a crash when it tries to delete it again
- // This class just uses the atomic primitive without releasing it in the end.
-
- class AtomicLockCopy
- {
- AtomicLockImpl *m_pImpl;
-
- public:
- AtomicLockCopy()
- : m_pImpl(NULL)
- {
- }
-
- AtomicLockCopy(const AtomicLock &lock)
- : m_pImpl(lock.m_pImpl)
- {
- }
-
- ~AtomicLockCopy() {}
-
- AtomicLockCopy &operator=(const AtomicLock &lock)
- {
- m_pImpl = lock.m_pImpl;
- return *this;
- }
-
- bool lock();
-
- bool trylock();
-
- bool unlock();
- };
-#endif
-
-#ifndef QT3DS_PS3
-
- class AtomicRwLock : private NoCopy
- {
- ReadWriteLock m_Lock;
-
- public:
- AtomicRwLock(NVAllocatorCallback &alloc)
- : m_Lock(alloc)
- {
- }
-
- void lockReader() { m_Lock.lockReader(); }
- void lockWriter() { m_Lock.lockWriter(); }
-
- bool tryLockReader()
- {
- // Todo - implement this
- m_Lock.lockReader();
- return true;
- }
-
- void unlockReader() { m_Lock.unlockReader(); }
- void unlockWriter() { m_Lock.unlockWriter(); }
- };
-#else
-
- struct AtomicRwLockImpl
- {
- QT3DS_ALIGN(128, volatile QT3DSU32 m_Lock);
- QT3DS_ALIGN(128, volatile QT3DSU32 m_ReadCounter);
- QT3DSI32 m_LockId;
- QT3DSU32 m_LockCount;
-
- AtomicRwLockImpl();
- };
-
- class AtomicRwLock : private NoCopy
- {
- AtomicRwLockImpl *m_pImpl;
-
- public:
- AtomicRwLock();
-
- ~AtomicRwLock();
-
- void lockReader();
-
- bool tryLockReader();
-
- void lockWriter();
-
- void unlockReader();
-
- void unlockWriter();
- };
-
-#endif
-
- class ScopedAtomicLock : private NoCopy
- {
- QT3DS_INLINE ScopedAtomicLock(AtomicLock &lock)
- : mLock(lock)
- {
- mLock.lock();
- }
- QT3DS_INLINE ~ScopedAtomicLock() { mLock.unlock(); }
-
- private:
- AtomicLock &mLock;
- };
-
-} // namespace foundation
-} // namespace qt3ds
-
-#endif