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m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/foundation/Qt3DSSystem.cpp139
2 files changed, 0 insertions, 139 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSSystem.cpp b/src/Runtime/ogl-runtime/src/foundation/Qt3DSSystem.cpp
deleted file mode 100644
index e87a25ea..00000000
--- a/src/Runtime/ogl-runtime/src/foundation/Qt3DSSystem.cpp
+++ /dev/null
@@ -1,139 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "foundation/Qt3DSSystem.h"
-#include "foundation/Qt3DSPreprocessor.h"
-#include "EASTL/string.h"
-
-using namespace qt3ds;
-using namespace qt3ds::foundation;
-
-#if defined(QT3DS_ANDROID)
-const char *qt3ds::foundation::System::g_OS = "android";
-const char *qt3ds::foundation::System::g_DLLExtension = ".so";
-#elif defined(QT3DS_APPLE)
-const char *qt3ds::foundation::System::g_OS = "osx";
-const char *qt3ds::foundation::System::g_DLLExtension = ".dylib";
-#elif defined(QT3DS_LINUX)
-const char *qt3ds::foundation::System::g_OS = "linux";
-const char *qt3ds::foundation::System::g_DLLExtension = ".so";
-#elif defined(QT3DS_QNX)
-const char *qt3ds::foundation::System::g_OS = "qnx";
-const char *qt3ds::foundation::System::g_DLLExtension = ".so";
-#elif defined(QT3DS_WINDOWS)
-const char *qt3ds::foundation::System::g_OS = "windows";
-const char *qt3ds::foundation::System::g_DLLExtension = ".dll";
-#else
-#error "Unknown Operating System"
-#endif
-
-#if defined(QT3DS_X86)
-const char *qt3ds::foundation::System::g_Processor = "x86";
-const char *qt3ds::foundation::System::g_BitWidth = "32";
-const char *qt3ds::foundation::System::g_FloatingPointModel = "";
-#elif defined(QT3DS_X64)
-const char *qt3ds::foundation::System::g_Processor = "x64";
-const char *qt3ds::foundation::System::g_BitWidth = "64";
-const char *qt3ds::foundation::System::g_FloatingPointModel = "";
-#elif defined(QT3DS_ARM)
-#if defined(__aarch64__) || defined(__ARM64__)
-const char *qt3ds::foundation::System::g_Processor = "arm";
-const char *qt3ds::foundation::System::g_BitWidth = "64";
-const char *qt3ds::foundation::System::g_FloatingPointModel = "softfp";
-#else
-const char *qt3ds::foundation::System::g_Processor = "arm";
-const char *qt3ds::foundation::System::g_BitWidth = "32";
-#if defined(QT3DS_ARM_HARDFP)
-const char *qt3ds::foundation::System::g_FloatingPointModel = "hardfp";
-#elif defined(QT3DS_ARM_SOFTFP)
-const char *qt3ds::foundation::System::g_FloatingPointModel = "softfp";
-#else
-#error "Unknown floating point model!"
-#endif
-#endif
-#else
-#error "Unknown Platform"
-#endif
-
-#if defined(QT3DS_ARM)
-#if defined(QT3DS_GRAPHICS_API_GLES2)
-const char *qt3ds::foundation::System::g_GPUType = "gles2";
-#elif defined(QT3DS_GRAPHICS_API_GL)
-const char *qt3ds::foundation::System::g_GPUType = "gl";
-#elif defined(QT3DS_GRAPHICS_API_GLES3)
-const char *qt3ds::foundation::System::g_GPUType = "gles3";
-#else
-#error \
- "Must define a GPU type for arm platforms (QT3DS_GRAPHICS_API_GLES2, QT3DS_GRAPHICS_API_GLES3, QT3DS_GRAPHICS_API_GL)"
-#endif
-#elif defined(QT3DS_X86)
-const char *qt3ds::foundation::System::g_GPUType = "";
-#elif defined(QT3DS_X64)
-const char *qt3ds::foundation::System::g_GPUType = "";
-#else
-#error "Must define a processor type (QT3DS_ARM or QT3DS_X86)"
-#endif
-
-namespace {
-static const unsigned SYSTEM_STR_SIZE = 100;
-void SystemAppendString(eastl::string &str, const char *delim, const char *string)
-{
- if (string && *string) {
- str.append(delim);
- str.append(string);
- }
-}
-}
-const char *System::getPlatformStr()
-{
- static char text[SYSTEM_STR_SIZE];
- {
- eastl::string str(g_Processor);
- SystemAppendString(str, "_", g_BitWidth);
- SystemAppendString(str, "_", g_FloatingPointModel);
- SystemAppendString(str, "_", g_OS);
- strcpy(text, str.c_str());
- }
- return text;
-}
-
-const char *System::getPlatformGLStr()
-{
- static char text[SYSTEM_STR_SIZE];
- {
- eastl::string str(g_Processor);
- SystemAppendString(str, "_", g_BitWidth);
- SystemAppendString(str, "_", g_FloatingPointModel);
- SystemAppendString(str, "_", g_GPUType);
- SystemAppendString(str, "_", g_OS);
- strcpy(text, str.c_str());
- }
- return text;
-} \ No newline at end of file