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Diffstat (limited to 'src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsMutex.cpp')
m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsMutex.cpp149
2 files changed, 0 insertions, 149 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsMutex.cpp b/src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsMutex.cpp
deleted file mode 100644
index c5fef09f..00000000
--- a/src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsMutex.cpp
+++ /dev/null
@@ -1,149 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "foundation/windows/Qt3DSWindowsInclude.h"
-#include "foundation/Qt3DSMutex.h"
-#include "foundation/Qt3DSAssert.h"
-
-namespace qt3ds {
-namespace foundation {
-
- namespace {
- CRITICAL_SECTION *getMutex(MutexImpl *impl)
- {
- return reinterpret_cast<CRITICAL_SECTION *>(impl);
- }
- }
-
- MutexImpl::MutexImpl() { InitializeCriticalSection(getMutex(this)); }
-
- MutexImpl::~MutexImpl() { DeleteCriticalSection(getMutex(this)); }
-
- bool MutexImpl::lock()
- {
- EnterCriticalSection(getMutex(this));
- return true;
- }
-
- bool MutexImpl::trylock() { return TryEnterCriticalSection(getMutex(this)) != 0; }
-
- bool MutexImpl::unlock()
- {
- LeaveCriticalSection(getMutex(this));
- return true;
- }
-
- const QT3DSU32 MutexImpl::size = sizeof(CRITICAL_SECTION);
-
- class ReadWriteLockImpl
- {
- public:
- ReadWriteLockImpl(NVAllocatorCallback &alloc)
- : mAllocator(alloc)
- {
- }
- NVAllocatorCallback &mAllocator;
- HANDLE hReaderEvent;
- HANDLE hMutex;
- CRITICAL_SECTION writerMutex;
- LONG counter; // count the number of readers in the lock.
- LONG recursionCounter; // handle recursive writer locking
- };
-
- ReadWriteLock::ReadWriteLock(NVAllocatorCallback &alloc)
- {
- mImpl = QT3DS_NEW(alloc, ReadWriteLockImpl)(alloc);
-
- mImpl->hReaderEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
- QT3DS_ASSERT(mImpl->hReaderEvent != NULL);
-
- mImpl->hMutex = CreateEvent(NULL, FALSE, TRUE, NULL);
- QT3DS_ASSERT(mImpl->hMutex != NULL);
-
- InitializeCriticalSection(&mImpl->writerMutex);
- mImpl->counter = -1;
- mImpl->recursionCounter = 0;
- }
-
- ReadWriteLock::~ReadWriteLock()
- {
- if (mImpl->hReaderEvent != NULL) {
- CloseHandle(mImpl->hReaderEvent);
- }
-
- if (mImpl->hMutex != NULL) {
- CloseHandle(mImpl->hMutex);
- }
-
- DeleteCriticalSection(&mImpl->writerMutex);
-
- QT3DS_FREE(mImpl->mAllocator, mImpl);
- }
-
- void ReadWriteLock::lockReader()
- {
- if (InterlockedIncrement(&mImpl->counter) == 0) {
- WaitForSingleObject(mImpl->hMutex, INFINITE);
- SetEvent(mImpl->hReaderEvent);
- }
-
- WaitForSingleObject(mImpl->hReaderEvent, INFINITE);
- }
-
- void ReadWriteLock::lockWriter()
- {
- EnterCriticalSection(&mImpl->writerMutex);
-
- // we may already have the global mutex(really an event so we have to handle recursion
- // ourselves)
- if (++mImpl->recursionCounter == 1) {
- WaitForSingleObject(mImpl->hMutex, INFINITE);
- }
- }
-
- void ReadWriteLock::unlockReader()
- {
- if (InterlockedDecrement(&mImpl->counter) < 0) {
- ResetEvent(mImpl->hReaderEvent);
- SetEvent(mImpl->hMutex);
- }
- }
-
- void ReadWriteLock::unlockWriter()
- {
- if (--mImpl->recursionCounter == 0) {
- SetEvent(mImpl->hMutex);
- }
-
- LeaveCriticalSection(&mImpl->writerMutex);
- }
-
-} // namespace foundation
-} // namespace qt3ds