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-rw-r--r--src/Runtime/ogl-runtime/src/importlib/Qt3DSImportPath.h87
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/importlib/Qt3DSImportPath.h b/src/Runtime/ogl-runtime/src/importlib/Qt3DSImportPath.h
deleted file mode 100644
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--- a/src/Runtime/ogl-runtime/src/importlib/Qt3DSImportPath.h
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@@ -1,87 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_IMPORT_PATH_H
-#define QT3DS_IMPORT_PATH_H
-#include "foundation/Qt3DS.h"
-#include "foundation/Qt3DSDataRef.h"
-#include "render/Qt3DSRenderBaseTypes.h"
-#include "foundation/Qt3DSBounds3.h"
-#include "foundation/Qt3DSAllocatorCallback.h"
-#include "foundation/IOStreams.h"
-#include "foundation/Qt3DSFoundation.h"
-#include "foundation/Qt3DSRefCounted.h"
-#include "foundation/Qt3DSVec2.h"
-
-namespace qt3dsimp {
-using namespace qt3ds;
-using namespace qt3ds::foundation;
-using namespace qt3ds::render;
-struct PathCommand
-{
- enum Enum {
- Noner = 0,
- MoveTo, // 2 floats
- CubicCurveTo, // 6 floats, c1, c2, p2. p1 is existing location
- Close, // 0 floats
- };
-};
-
-struct SPathBuffer
-{
- // 64 bit random number to uniquely identify this file type.
- static QT3DSU64 GetFileTag() { return 0x7b1a41633c43a6afULL; }
- static QT3DSU32 GetFileVersion() { return 1; }
- NVConstDataRef<PathCommand::Enum> m_Commands;
- NVConstDataRef<QT3DSF32> m_Data;
- SPathBuffer() {}
- void Save(IOutStream &outStream) const;
- static SPathBuffer *Load(IInStream &inStream, NVFoundationBase &inFoundation);
-
- // Object is unused after this call. Anything created with Load must use this function.
- void Free(NVAllocatorCallback &inAllocator);
- SPathBuffer *Copy(NVAllocatorCallback &inAllocator) const;
-};
-
-class IPathBufferBuilder : public NVRefCounted
-{
-public:
- virtual void Clear() = 0;
-
- virtual void MoveTo(const QT3DSVec2 &inPos) = 0;
- virtual void CubicCurveTo(const QT3DSVec2 &inC1, const QT3DSVec2 &inC2, const QT3DSVec2 &inP2) = 0;
- virtual void Close() = 0;
- // Points back to internal data structures, must use or copy.
- virtual SPathBuffer GetPathBuffer() = 0;
-
- static IPathBufferBuilder &CreateBuilder(NVFoundationBase &inFoundation);
-};
-}
-
-#endif \ No newline at end of file