summaryrefslogtreecommitdiffstats
path: root/src/Runtime/ogl-runtime/src/render/Qt3DSRenderComputeShader.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/Qt3DSRenderComputeShader.h')
m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/render/Qt3DSRenderComputeShader.h89
2 files changed, 0 insertions, 89 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderComputeShader.h b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderComputeShader.h
deleted file mode 100644
index 1ab36bc0..00000000
--- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderComputeShader.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_RENDER_COMPUTE_SHADER_H
-#define QT3DS_RENDER_COMPUTE_SHADER_H
-
-#include "foundation/Qt3DSBroadcastingAllocator.h"
-#include "foundation/Qt3DSAtomic.h"
-#include "render/Qt3DSRenderShader.h"
-
-namespace qt3ds {
-namespace render {
- using namespace foundation;
-
- class NVRenderContextImpl;
-
- ///< This class represents a compute shader
- class NVRenderComputeShader : public NVRenderShader
- {
-
- public:
- /**
- * @brief constructor
- *
- * @param[in] context Pointer to render context
- * @param[in] fnd Pointer to foundation
- * @param[in] source Pointer to shader source code
- * @param[in] binaryProgram true if this is a binary program
- *
- * @return No return.
- */
- NVRenderComputeShader(NVRenderContextImpl &context, NVFoundationBase &fnd,
- NVConstDataRef<QT3DSI8> source, bool binaryProgram);
-
- /// @brief destructor
- ~NVRenderComputeShader();
-
- /**
- * @brief Query if shader compiled succesfuly
- *
- * @return True if shader is valid.
- */
- bool IsValid() override { return (m_ShaderHandle != NULL); }
-
- /**
- * @brief get the backend object handle
- *
- * @return the backend object handle.
- */
- virtual NVRenderBackend::NVRenderBackendComputeShaderObject GetShaderHandle()
- {
- return m_ShaderHandle;
- }
-
- private:
- NVRenderBackend::NVRenderBackendComputeShaderObject
- m_ShaderHandle; ///< opaque backend handle
- };
-}
-}
-
-#endif