diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/Qt3DSRenderDataBuffer.cpp')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/render/Qt3DSRenderDataBuffer.cpp | 158 |
2 files changed, 0 insertions, 158 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5 diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderDataBuffer.cpp b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderDataBuffer.cpp deleted file mode 100644 index b00b0af0..00000000 --- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderDataBuffer.cpp +++ /dev/null @@ -1,158 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "render/Qt3DSRenderContext.h" -#include "render/Qt3DSRenderDataBuffer.h" -#include "render/Qt3DSRenderBaseTypes.h" -#include "foundation/Qt3DSFoundation.h" - -namespace qt3ds { -namespace render { - - NVRenderDataBuffer::NVRenderDataBuffer(NVRenderContextImpl &context, NVFoundationBase &fnd, - size_t size, NVRenderBufferBindFlags bindFlags, - NVRenderBufferUsageType::Enum usageType, - NVDataRef<QT3DSU8> data) - : m_Context(context) - , m_Foundation(fnd) - , mRefCount(0) - , m_Backend(context.GetBackend()) - , m_UsageType(usageType) - , m_BindFlags(bindFlags) - , m_BufferData(data) - , m_BufferCapacity(data.size()) - , m_BufferSize(size) - , m_OwnsData(false) - , m_Mapped(false) - { - m_BufferHandle = - m_Backend->CreateBuffer(size, bindFlags, usageType, (const void *)m_BufferData.begin()); - } - - NVRenderDataBuffer::~NVRenderDataBuffer() - { - if (m_BufferHandle) { - m_Backend->ReleaseBuffer(m_BufferHandle); - } - m_BufferHandle = 0; - - releaseMemory(); - } - - void NVRenderDataBuffer::releaseMemory() - { - // chekc if we should release memory - if (m_BufferData.size() && m_OwnsData) { - m_Foundation.getAllocator().deallocate(m_BufferData.begin()); - } - - m_BufferData = NVDataRef<QT3DSU8>(); - m_OwnsData = false; - } - - NVDataRef<QT3DSU8> NVRenderDataBuffer::MapBuffer() - { - // don't map twice - if (m_Mapped) { - qCCritical(INVALID_OPERATION, "Attempting to map a mapped buffer"); - QT3DS_ASSERT(false); - } - - QT3DSU8 *pData = (QT3DSU8 *)m_Backend->MapBuffer( - m_BufferHandle, m_BindFlags, 0, m_BufferSize, - NVRenderBufferAccessFlags(NVRenderBufferAccessTypeValues::Read - | NVRenderBufferAccessTypeValues::Write)); - - releaseMemory(); - m_BufferData = toDataRef(const_cast<QT3DSU8 *>(pData), (QT3DSU32)m_BufferSize); - m_BufferCapacity = (QT3DSU32)m_BufferSize; - m_OwnsData = false; - - // currently we return a reference to the system memory - m_Mapped = true; - return m_BufferData; - } - - NVDataRef<QT3DSU8> NVRenderDataBuffer::MapBufferRange(size_t offset, size_t size, - NVRenderBufferAccessFlags flags) - { - // don't map twice - if (m_Mapped) { - qCCritical(INVALID_OPERATION, "Attempting to map a mapped buffer"); - QT3DS_ASSERT(false); - } - // don't map out of range - if ((m_BufferSize < (offset + size)) || (size == 0)) { - qCCritical(INVALID_OPERATION, "Attempting to map out of buffer range"); - QT3DS_ASSERT(false); - } - - QT3DSU8 *pData = - (QT3DSU8 *)m_Backend->MapBuffer(m_BufferHandle, m_BindFlags, offset, size, flags); - - releaseMemory(); - m_BufferData = toDataRef(const_cast<QT3DSU8 *>(pData), (QT3DSU32)size); - m_BufferCapacity = (QT3DSU32)size; - m_OwnsData = false; - - // currently we return a reference to the system memory - m_Mapped = true; - return m_BufferData; - } - - void NVRenderDataBuffer::UnmapBuffer() - { - if (m_Mapped) { - // update hardware - m_Backend->UnmapBuffer(m_BufferHandle, m_BindFlags); - m_Mapped = false; - releaseMemory(); - } - } - - void NVRenderDataBuffer::UpdateBuffer(NVConstDataRef<QT3DSU8> data, bool ownsMemory) - { - // don't update a mapped buffer - if (m_Mapped) { - qCCritical(INVALID_OPERATION, "Attempting to update a mapped buffer"); - QT3DS_ASSERT(false); - } - - releaseMemory(); - - m_BufferData = toDataRef(const_cast<QT3DSU8 *>(data.begin()), data.size()); - m_BufferCapacity = data.mSize; - m_OwnsData = ownsMemory; - // update hardware - m_Backend->UpdateBuffer(m_BufferHandle, m_BindFlags, m_BufferCapacity, m_UsageType, - (const void *)m_BufferData.begin()); - } -} -} |