diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp')
-rw-r--r-- | src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp new file mode 100644 index 00000000..9940003f --- /dev/null +++ b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp @@ -0,0 +1,104 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "render/Qt3DSRenderDrawIndirectBuffer.h" +#include "render/Qt3DSRenderContext.h" +#include "render/Qt3DSRenderShaderProgram.h" + +namespace qt3ds { +namespace render { + + NVRenderDrawIndirectBuffer::NVRenderDrawIndirectBuffer(NVRenderContextImpl &context, + size_t size, + NVRenderBufferUsageType::Enum usageType, + NVDataRef<QT3DSU8> data) + : NVRenderDataBuffer(context, context.GetFoundation(), size, + NVRenderBufferBindValues::Draw_Indirect, usageType, data) + , m_Dirty(true) + { + } + + NVRenderDrawIndirectBuffer::~NVRenderDrawIndirectBuffer() { m_Context.BufferDestroyed(*this); } + + void NVRenderDrawIndirectBuffer::Bind() + { + if (m_Mapped) { + qCCritical(INVALID_OPERATION, "Attempting to Bind a locked buffer"); + QT3DS_ASSERT(false); + } + + m_Backend->BindBuffer(m_BufferHandle, m_BindFlags); + } + + void NVRenderDrawIndirectBuffer::Update() + { + // we only update the buffer if it is dirty and we actually have some data + if (m_Dirty && m_BufferData.size()) { + m_Backend->UpdateBuffer(m_BufferHandle, m_BindFlags, m_BufferData.size(), m_UsageType, + m_BufferData.begin()); + m_Dirty = false; + } + } + + void NVRenderDrawIndirectBuffer::UpdateData(QT3DSI32 offset, NVDataRef<QT3DSU8> data) + { + // we only update the buffer if we something + if (data.size()) + m_Backend->UpdateBuffer(m_BufferHandle, m_BindFlags, data.size(), m_UsageType, + data.begin() + offset); + } + + NVRenderDrawIndirectBuffer * + NVRenderDrawIndirectBuffer::Create(NVRenderContextImpl &context, + NVRenderBufferUsageType::Enum usageType, size_t size, + NVConstDataRef<QT3DSU8> bufferData) + { + NVFoundationBase &fnd(context.GetFoundation()); + NVRenderDrawIndirectBuffer *retval = NULL; + + // these are the context flags which do not support this drawing mode + NVRenderContextType noDrawIndirectSupported( + NVRenderContextValues::GL2 | NVRenderContextValues::GLES2 | NVRenderContextValues::GL3 + | NVRenderContextValues::GLES3); + NVRenderContextType ctxType = context.GetRenderContextType(); + + if (!(ctxType & noDrawIndirectSupported)) { + QT3DSU32 bufSize = sizeof(NVRenderDrawIndirectBuffer); + QT3DSU8 *newMem = (QT3DSU8 *)QT3DS_ALLOC(fnd.getAllocator(), bufSize, "DrawIndirectBuffer"); + retval = new (newMem) NVRenderDrawIndirectBuffer( + context, size, usageType, + toDataRef(const_cast<QT3DSU8 *>(bufferData.begin()), bufferData.size())); + } else { + QT3DS_ASSERT(false); + } + return retval; + } +} +} |