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-rw-r--r--src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h138
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h
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--- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_RENDER_INDEX_BUFFER_H
-#define QT3DS_RENDER_INDEX_BUFFER_H
-#include "render/Qt3DSRenderDataBuffer.h"
-#include "render/Qt3DSRenderDrawable.h"
-
-namespace qt3ds {
-class NVFoundationBase;
-}
-
-namespace qt3ds {
-namespace render {
-
- // forward declaration
- class NVRenderContextImpl;
-
- class NVRenderIndexBuffer : public NVRenderDataBuffer, public NVRenderDrawable
- {
- public:
- /**
- * @brief constructor
- *
- * @param[in] context Pointer to context
- * @param[in] size Size of the buffer
- * @param[in] componentType Size of the buffer
- * @param[in] usage Usage of the buffer (e.g. static, dynamic...)
- * @param[in] data A pointer to the buffer data that is allocated by the
- * application.
- *
- * @return No return.
- */
- NVRenderIndexBuffer(NVRenderContextImpl &context, size_t size,
- NVRenderComponentTypes::Enum componentType,
- NVRenderBufferUsageType::Enum usageType, NVDataRef<QT3DSU8> data);
-
- ///< destruvtor
- ~NVRenderIndexBuffer();
-
- /**
- * @brief get the component type (QT3DSU8, QT3DSU16)
- *
- * @return the component type
- */
- virtual NVRenderComponentTypes::Enum GetComponentType() const { return m_ComponentType; }
-
- /**
- * @brief get the index count
- *
- * @return actual index count
- */
- virtual QT3DSU32 GetNumIndices() const;
-
- /**
- * @brief bind the buffer bypasses the context state
- *
- * @return no return.
- */
- void Bind() override;
-
- /**
- * @brief draw the buffer
- *
- * @param[in] drawMode draw mode (e.g Triangles...)
- * @param[in] count vertex count
- * @param[in] offset start offset in byte
- *
- * @return no return.
- */
- void Draw(NVRenderDrawMode::Enum drawMode, QT3DSU32 count, QT3DSU32 offset) override;
-
- /**
- * @brief draw the buffer via indirec draw buffer setup
- *
- * @param[in] drawMode draw mode (e.g Triangles...)
- * @param[in] offset byte offset into the bound drawIndirectBuffer see
- * NVRenderDrawIndirectBuffer
- *
- * @return no return.
- */
- virtual void DrawIndirect(NVRenderDrawMode::Enum drawMode, QT3DSU32 offset);
-
- /**
- * @brief get the backend object handle
- *
- * @return the backend object handle.
- */
- NVRenderBackend::NVRenderBackendBufferObject GetBuffertHandle() const override
- {
- return m_BufferHandle;
- }
-
- // this will be obsolete
- const void *GetImplementationHandle() const override
- {
- return reinterpret_cast<void *>(m_BufferHandle);
- }
-
- static NVRenderIndexBuffer *Create(NVRenderContextImpl &context,
- NVRenderBufferUsageType::Enum usageType,
- NVRenderComponentTypes::Enum componentType, size_t size,
- NVConstDataRef<QT3DSU8> bufferData);
-
- private:
- NVRenderComponentTypes::Enum m_ComponentType; ///< component type (QT3DSU8, QT3DSU16)
- };
-}
-}
-
-#endif