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-rw-r--r--src/Runtime/ogl-runtime/src/render/Qt3DSRenderPathFontSpecification.h165
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderPathFontSpecification.h b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderPathFontSpecification.h
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--- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderPathFontSpecification.h
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@@ -1,165 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2015 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/ #pragma once
-#ifndef QT3DS_RENDER_PATH_FONT_SPECIFICATION_H
-#define QT3DS_RENDER_PATH_FONT_SPECIFICATION_H
-#include "foundation/Qt3DSVec2.h"
-#include "foundation/Qt3DSRefCounted.h"
-#include "foundation/Qt3DSAtomic.h"
-#include "foundation/Qt3DSContainers.h"
-#include "foundation/Qt3DSAllocatorCallback.h"
-#include "foundation/StringTable.h"
-#include "EASTL/string.h"
-#include "render/backends/Qt3DSRenderBackend.h"
-
- namespace qt3ds
-{
- namespace render {
-
- using namespace foundation;
-
- class NVRenderContextImpl;
- class NVRenderPathRender;
- class NVRenderPathFontItem;
-
- class NVRenderPathFontSpecification : public NVRefCounted
- {
- NVRenderContextImpl &m_Context; ///< pointer to context
- NVFoundationBase &m_Foundation; ///< pointer to foundation
- NVRenderBackend *m_Backend; ///< pointer to backend
- volatile QT3DSI32
- mRefCount; ///< Using foundations' naming convention to ease implementation
-
- public:
- /**
- * @brief constructor
- *
- * @param[in] context Pointer to render context
- * @param[in] fnd Pointer to foundation
- * @param[in] fontName Name of font ( may include path
- * )
- *
- * @return No return.
- */
- NVRenderPathFontSpecification(NVRenderContextImpl &context, NVFoundationBase &fnd,
- CRegisteredString fontName);
-
- /// @NVRenderPathSpecification destructor
- ~NVRenderPathFontSpecification();
-
- // define refcount functions
- QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE(m_Foundation)
-
- /**
- * @brief Load numGlyphs glyphs from specified font file
- *
- * @param[in] pathBase Base of path objects
- * @param[in] fontName Name of font ( may include path
- * )
- * @param[in] numGlyphs Glyph count
- * @param[in] type type ( byte, int,... )
- * @param[in] charCodes character string
- *
- * @return No return
- */
- virtual void LoadPathGlyphs(const char *fontName, NVRenderPathFormatType::Enum type);
-
- /**
- * @brief Render a stencil fill pass for fonts
- *
- * @param[in] inPathFontSpec Pointer to NVRenderPathFontSpecification
- *
- * @return no return
- */
- void StencilFillPathInstanced(NVRenderPathFontItem &inPathFontItem);
-
- /**
- * @brief Render a cover fill pass for fonts
- *
- * @param[in] inPathFontSpec Pointer to NVRenderPathFontSpecification
- *
- * @return no return
- */
- void CoverFillPathInstanced(NVRenderPathFontItem &inPathFontItem);
-
- /**
- * @brief get type for font path set
- *
- * @return path font type
- */
- NVRenderPathFormatType::Enum GetPathFontType() { return m_Type; }
-
- /**
- * @brief get font glyph count
- *
- * @return get glyph count
- */
- QT3DSU32 GetFontGlyphsCount() { return m_NumFontGlyphs; }
-
- /**
- * @brief get spacing for char set
- *
- * @return spacing array
- */
- QT3DSF32 GetEmScale() const { return m_EmScale; }
-
- /**
- * @brief Get font name
- *
- * @return name set
- */
- CRegisteredString GetFontName() const { return m_FontName; }
-
- private:
- QT3DSU32 m_NumFontGlyphs; ///< glyph count of the entire font set
- QT3DSF32 m_EmScale; ///< true type scale
- NVRenderPathFormatType::Enum m_Type; ///< type ( byte, int,... )
- NVRenderPathTransformType::Enum m_TransformType; ///< transform type default 2D
- CRegisteredString m_FontName; ///< Name of Font
- NVRenderBackend::NVRenderBackendPathObject
- m_PathRenderHandle; ///< opaque backend handle
-
- private:
- /**
- * @brief Get size of type
- *
- * @param[in] type type ( byte, int,... )
- *
- * @return true if successful
- */
- QT3DSU32 getSizeofType(NVRenderPathFormatType::Enum type);
-
- public:
- static NVRenderPathFontSpecification *
- CreatePathFontSpecification(NVRenderContextImpl &context, CRegisteredString fontName);
- };
- }
-}
-
-#endif