diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/Qt3DSRenderPathSpecification.cpp')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/render/Qt3DSRenderPathSpecification.cpp | 103 |
2 files changed, 0 insertions, 103 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5 diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderPathSpecification.cpp b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderPathSpecification.cpp deleted file mode 100644 index f4b26f11..00000000 --- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderPathSpecification.cpp +++ /dev/null @@ -1,103 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2015 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "render/Qt3DSRenderPathSpecification.h" -#include "render/Qt3DSRenderBaseTypes.h" -#include "render/Qt3DSRenderContext.h" - -namespace qt3ds { -namespace render { - - NVRenderPathSpecification::NVRenderPathSpecification(NVRenderContextImpl &context, - NVFoundationBase &fnd) - : m_Context(context) - , m_Foundation(fnd) - , m_Backend(context.GetBackend()) - , mRefCount(0) - , m_PathCommands(fnd.getAllocator(), "m_PathCommands") - , m_PathCoords(fnd.getAllocator(), "m_PathCoords") - { - } - - NVRenderPathSpecification::~NVRenderPathSpecification() {} - - void NVRenderPathSpecification::Reset() - { - m_PathCommands.clear(); - m_PathCoords.clear(); - } - - void NVRenderPathSpecification::P(QT3DSVec2 inData) - { - m_PathCoords.push_back(inData.x); - m_PathCoords.push_back(inData.y); - } - - void NVRenderPathSpecification::MoveTo(QT3DSVec2 inPoint) - { - // we should actually query the backend for command converesion - // but will we support any other pather render system than nv path? - StaticAssert<NVRenderPathCommands::MoveTo == 0x02>::valid_expression(); - - m_PathCommands.push_back(NVRenderPathCommands::MoveTo); - P(inPoint); - } - - void NVRenderPathSpecification::CubicCurveTo(QT3DSVec2 inC1, QT3DSVec2 inC2, QT3DSVec2 inDest) - { - // we should actually query the backend for command converesion - // but will we support any other pather render system than nv path? - StaticAssert<NVRenderPathCommands::CubicCurveTo == 0x0C>::valid_expression(); - - m_PathCommands.push_back(NVRenderPathCommands::CubicCurveTo); - P(inC1); - P(inC2); - P(inDest); - } - - void NVRenderPathSpecification::ClosePath() - { - // we should actually query the backend for command converesion - // but will we support any other pather render system than nv path? - StaticAssert<NVRenderPathCommands::Close == 0x00>::valid_expression(); - - m_PathCommands.push_back(NVRenderPathCommands::Close); - } - - NVRenderPathSpecification * - NVRenderPathSpecification::CreatePathSpecification(NVRenderContextImpl &context) - { - QT3DS_ASSERT(context.IsPathRenderingSupported()); - - return QT3DS_NEW(context.GetFoundation().getAllocator(), - NVRenderPathSpecification)(context, context.GetFoundation()); - } -} -} |