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m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/render/Qt3DSRenderRasterizerState.cpp71
2 files changed, 0 insertions, 71 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderRasterizerState.cpp b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderRasterizerState.cpp
deleted file mode 100644
index e7daf7f4..00000000
--- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderRasterizerState.cpp
+++ /dev/null
@@ -1,71 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "foundation/Qt3DSAllocator.h"
-#include "foundation/Qt3DSFoundation.h"
-#include "foundation/Qt3DSBroadcastingAllocator.h"
-#include "foundation/Qt3DSAtomic.h"
-#include "EASTL/vector.h"
-#include "render/Qt3DSRenderContext.h"
-#include "render/Qt3DSRenderRasterizerState.h"
-#include "foundation/Qt3DSDataRef.h"
-
-namespace qt3ds {
-namespace render {
-
- NVRenderRasterizerState::NVRenderRasterizerState(NVRenderContextImpl &context,
- NVFoundationBase &fnd, QT3DSF32 depthBias,
- QT3DSF32 depthScale, NVRenderFaces::Enum cullFace)
- : m_Context(context)
- , m_Foundation(fnd)
- , mRefCount(0)
- , m_Backend(context.GetBackend())
- {
- // create backend handle
- m_StateHandle = m_Backend->CreateRasterizerState(depthBias, depthScale, cullFace);
- }
-
- NVRenderRasterizerState::~NVRenderRasterizerState()
- {
- if (m_StateHandle) {
- m_Backend->ReleaseRasterizerState(m_StateHandle);
- m_Context.StateDestroyed(*this);
- }
- }
-
- NVRenderRasterizerState *NVRenderRasterizerState::Create(NVRenderContextImpl &context,
- QT3DSF32 depthBias, QT3DSF32 depthScale,
- NVRenderFaces::Enum cullFace)
- {
- return QT3DS_NEW(context.GetFoundation().getAllocator(), NVRenderRasterizerState)(
- context, context.GetFoundation(), depthBias, depthScale, cullFace);
- }
-}
-}