diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/Qt3DSRenderStorageBuffer.cpp')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/render/Qt3DSRenderStorageBuffer.cpp | 123 |
2 files changed, 0 insertions, 123 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5 diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderStorageBuffer.cpp b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderStorageBuffer.cpp deleted file mode 100644 index ab632189..00000000 --- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderStorageBuffer.cpp +++ /dev/null @@ -1,123 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "render/Qt3DSRenderStorageBuffer.h" -#include "render/Qt3DSRenderContext.h" -#include "render/Qt3DSRenderShaderProgram.h" - -namespace qt3ds { -namespace render { - - NVRenderStorageBuffer::NVRenderStorageBuffer(NVRenderContextImpl &context, - CRegisteredString bufferName, size_t size, - NVRenderBufferUsageType::Enum usageType, - NVDataRef<QT3DSU8> data, NVRenderDataBuffer *pBuffer) - : NVRenderDataBuffer(context, context.GetFoundation(), size, - NVRenderBufferBindValues::Storage, usageType, data) - , m_Name(bufferName) - , m_WrappedBuffer(pBuffer) - , m_Dirty(true) - { - QT3DS_ASSERT(context.IsStorageBufferSupported()); - - if (pBuffer) - pBuffer->addRef(); - } - - NVRenderStorageBuffer::~NVRenderStorageBuffer() - { - if (m_WrappedBuffer) - m_WrappedBuffer->release(); - - m_Context.BufferDestroyed(*this); - } - - void NVRenderStorageBuffer::Bind() - { - if (m_Mapped) { - qCCritical(INVALID_OPERATION, "Attempting to Bind a locked buffer"); - QT3DS_ASSERT(false); - } - - if (m_WrappedBuffer) - m_WrappedBuffer->Bind(); - else - m_Backend->BindBuffer(m_BufferHandle, m_BindFlags); - } - - void NVRenderStorageBuffer::BindToShaderProgram(QT3DSU32 index) - { - m_Backend->ProgramSetStorageBuffer( - index, (m_WrappedBuffer) ? m_WrappedBuffer->GetBuffertHandle() : m_BufferHandle); - } - - void NVRenderStorageBuffer::Update() - { - // we only update the buffer if it is dirty and we actually have some data - if (m_Dirty && m_BufferData.size()) { - m_Backend->UpdateBuffer(m_BufferHandle, m_BindFlags, m_BufferData.size(), m_UsageType, - m_BufferData.begin()); - m_Dirty = false; - } - } - - void NVRenderStorageBuffer::UpdateData(QT3DSI32 offset, NVDataRef<QT3DSU8> data) - { - // we only update the buffer if it is not just a wrapper - if (!m_WrappedBuffer) - m_Backend->UpdateBuffer(m_BufferHandle, m_BindFlags, data.size(), m_UsageType, - data.begin() + offset); - } - - NVRenderStorageBuffer * - NVRenderStorageBuffer::Create(NVRenderContextImpl &context, const char *bufferName, - NVRenderBufferUsageType::Enum usageType, size_t size, - NVConstDataRef<QT3DSU8> bufferData, NVRenderDataBuffer *pBuffer) - { - NVFoundationBase &fnd(context.GetFoundation()); - NVRenderStorageBuffer *retval = NULL; - - if (context.IsStorageBufferSupported()) { - CRegisteredString theBufferName(context.GetStringTable().RegisterStr(bufferName)); - QT3DSU32 cbufSize = sizeof(NVRenderStorageBuffer); - QT3DSU8 *newMem = (QT3DSU8 *)QT3DS_ALLOC(fnd.getAllocator(), cbufSize, "StorageBuffer"); - retval = new (newMem) NVRenderStorageBuffer( - context, theBufferName, size, usageType, - toDataRef(const_cast<QT3DSU8 *>(bufferData.begin()), bufferData.size()), pBuffer); - } else { - QString errorMsg = QObject::tr("Shader storage buffers are not supported: %1") - .arg(bufferName); - qCCritical(INVALID_OPERATION) << errorMsg; - QT3DS_ALWAYS_ASSERT_MESSAGE(errorMsg.toUtf8()); - } - return retval; - } -} -} |