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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#pragma once
+
+//==============================================================================
+// Namespace
+//==============================================================================
+namespace Q3DStudio {
+
+//==============================================================================
+/**
+ * Presentation update cycle data storage class.
+ *
+ * This is the data collected from the Presentation on each frame. Other subsystems
+ * or external system uses these data to perform their specific operation
+ */
+class CPresentationFrameData
+{
+ //==============================================================================
+ // Fields
+ //==============================================================================
+protected:
+ TElementList m_DirtyList; ///< List of elements with modified attributes
+ TElementList m_TraversalList; ///< List of active elements
+ TElementList m_ScriptsList; ///< List of elements where scripts are active
+ TElementList
+ m_ActivationList; ///< List of elements whose global active flips from false to true
+ TElementList
+ m_DeactivationList; ///< List of elements whose global active flops from true to false
+ // TElementList m_SlideExitList; ///< List of components that exits their
+ // slides
+ // TElementList m_SlideEnterList; ///< List of components that enters their
+ // slides
+
+ //==============================================================================
+ // Methods
+ //==============================================================================
+public: // Construction
+ CPresentationFrameData();
+ void Reserve(const INT32 inElementCount);
+
+public: // Data Management
+ void Reset();
+
+ TElementList &GetDirtyList() { return m_DirtyList; }
+ TElementList &GetTraversalList() { return m_TraversalList; }
+ TElementList &GetScriptsList() { return m_ScriptsList; }
+ TElementList &GetActivationList() { return m_ActivationList; }
+ TElementList &GetDeactivationList() { return m_DeactivationList; }
+ // TElementList& GetSlideExitList( ) { return m_SlideExitList;
+ // }
+ // TElementList& GetSlideEnterList( ) { return m_SlideEnterList; }
+
+private: // Disabled Copy Construction
+ CPresentationFrameData(const CPresentationFrameData &);
+ CPresentationFrameData &operator=(const CPresentationFrameData &);
+};
+
+} // namespace Q3DStudio