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Diffstat (limited to 'src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLight.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLight.h | 90 |
2 files changed, 0 insertions, 90 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5 diff --git a/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLight.h b/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLight.h deleted file mode 100644 index 10f2b866..00000000 --- a/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLight.h +++ /dev/null @@ -1,90 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#pragma once -#ifndef QT3DS_RENDER_LIGHT_H -#define QT3DS_RENDER_LIGHT_H -#include "Qt3DSRenderNode.h" - -namespace qt3ds { -namespace render { - - struct RenderLightTypes - { - enum Enum { - Unknown = 0, - Directional, - Point, - Area, - }; - }; - - struct SImage; - - struct QT3DS_AUTOTEST_EXPORT SLight : public SNode - { - RenderLightTypes::Enum m_LightType; // Directional - SNode *m_Scope; - QT3DSVec4 m_DiffuseColor; // colors are 0-1 normalized - QT3DSVec4 m_SpecularColor; // colors are 0-1 normalized - QT3DSVec4 m_AmbientColor; // colors are 0-1 normalized - - // The variables below are in the same range as Studio - // Only valid if node is a point light - QT3DSF32 m_Brightness; // 0-200 - QT3DSF32 m_LinearFade; // 0-200 - QT3DSF32 m_ExponentialFade; // 0-200 - - QT3DSF32 m_AreaWidth; // 0.01-inf - QT3DSF32 m_AreaHeight; // 0.01-inf - - bool m_CastShadow; // true if this light produce shadows - QT3DSF32 m_ShadowBias; // depth shift to avoid self-shadowing artifacts - QT3DSF32 m_ShadowFactor; // Darkening factor for ESMs - QT3DSU32 m_ShadowMapRes; // Resolution of shadow map - QT3DSF32 m_ShadowMapFar; // Far clip plane for the shadow map - QT3DSF32 m_ShadowMapFov; // Field of View for the shadow map - QT3DSF32 m_ShadowFilter; // Shadow map filter step size - - // Defaults to directional light - SLight(); - - // Generic method used during serialization - // to remap string and object pointers - template <typename TRemapperType> - void Remap(TRemapperType &inRemapper) - { - SNode::Remap(inRemapper); - inRemapper.Remap(m_Scope); - } - }; -} -} - -#endif |