diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderLoadedTextureDDS.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderLoadedTextureDDS.h | 88 |
2 files changed, 0 insertions, 88 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5 diff --git a/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderLoadedTextureDDS.h b/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderLoadedTextureDDS.h deleted file mode 100644 index 8490b474..00000000 --- a/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderLoadedTextureDDS.h +++ /dev/null @@ -1,88 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2016 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#pragma once -#ifndef QT3DS_RENDER_LOAD_DDS_H -#define QT3DS_RENDER_LOAD_DDS_H - -namespace qt3ds { -namespace render { - -/** The maximum number of mipmap levels (per texture or per cubemap face) */ -#define QT3DS_DDS_MAX_MIPMAPS (16) - -/** The number of cubemap faces that must exist in a cubemap-bearing DDS file */ -#define QT3DS_DDS_NUM_CUBEMAP_FACES (6) - - /** The master DDS structure for loading and saving - - This is the master DDS structure. It shouldn't be allocated by hand, - always use NVHHDDSAlloc/NVHHDDSAllocData/NVHHDDSFree to manage them properly. - */ - - struct Qt3DSDDSImage - { - /** Width of the overall texture in texels */ - int width; - /** Height of the overall texture in texels */ - int height; - /** Number of color/alpha components per texel 1-4 */ - int components; - /** The GL type of each color component (noncompressed textures only) */ - int componentFormat; - /** The number of bytes per pixel (noncompressed textures only) */ - int bytesPerPixel; - /** Nonzero if the format is DXT-compressed */ - int compressed; - /** The number of levels in the mipmap pyramid (including the base level) */ - int numMipmaps; - /** If nonzero, then the file contains 6 cubemap faces */ - int cubemap; - /** The format of the loaded texture data */ - int format; - /** The GL internal format of the loaded texture data(compressed textures only) */ - int internalFormat; - /** Nonzero if the texture data includes alpha */ - int alpha; - /** Base of the allocated block of all texel data */ - void *dataBlock; - /** Pointers to the mipmap levels for the texture or each cubemap face */ - void *data[QT3DS_DDS_MAX_MIPMAPS * QT3DS_DDS_NUM_CUBEMAP_FACES]; - /** Array of sizes of the mipmap levels for the texture or each cubemap face */ - int size[QT3DS_DDS_MAX_MIPMAPS * QT3DS_DDS_NUM_CUBEMAP_FACES]; - /** Array of widths of the mipmap levels for the texture or each cubemap face */ - int mipwidth[QT3DS_DDS_MAX_MIPMAPS * QT3DS_DDS_NUM_CUBEMAP_FACES]; - /** Array of heights of the mipmap levels for the texture or each cubemap face */ - int mipheight[QT3DS_DDS_MAX_MIPMAPS * QT3DS_DDS_NUM_CUBEMAP_FACES]; - }; -} -} - -#endif |