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m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/system/Qt3DSPlatformSpecific.h207
2 files changed, 0 insertions, 207 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5
diff --git a/src/Runtime/ogl-runtime/src/system/Qt3DSPlatformSpecific.h b/src/Runtime/ogl-runtime/src/system/Qt3DSPlatformSpecific.h
deleted file mode 100644
index 3fc34016..00000000
--- a/src/Runtime/ogl-runtime/src/system/Qt3DSPlatformSpecific.h
+++ /dev/null
@@ -1,207 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#pragma once
-
-#if defined(_PCPLATFORM)
-
-#define Q3DStudio_memcpy(inDest, inSource, inCount) \
- memcpy(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memmove(inDest, inSource, inCount) \
- memmove(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memset(inDest, inChar, inCount) \
- memset(inDest, inChar, static_cast<size_t>(inCount))
-#define Q3DStudio_memcmp(inDest, inSource, inCount) \
- memcmp(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_sprintf _snprintf
-#define Q3DStudio_stricmp(inStr1, inStr2) _stricmp(inStr1, inStr2)
-#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) _strnicmp(inStr1, inStr2, inCount)
-#define Q3DStudio_tolower tolower
-#define Q3DStudio_restrict /*__restrict*/
-#define Q3DStudio_dcbt(inOffset, inAddress)
-#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy_s(inDest, inSize, inSource)
-#define Q3DStudio_strcat(inDest, inSize, inSource) strcat_s(inDest, inSize, inSource)
-#define Q3DStudio_fopen fopen_s
-#define Q3DStudio_sleepmillisec(inMillisec) Sleep(inMillisec)
-#define Q3DStudio_getpid GetCurrentProcessId
-
-#elif defined(_TEGRAPLATFORM)
-
-#define Q3DStudio_memcpy(inDest, inSource, inCount) \
- memcpy(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memmove(inDest, inSource, inCount) \
- memmove(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memset(inDest, inChar, inCount) \
- memset(inDest, inChar, static_cast<size_t>(inCount))
-#define Q3DStudio_memcmp(inDest, inSource, inCount) \
- memcmp(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_sprintf _snprintf
-#define Q3DStudio_stricmp(inStr1, inStr2) _stricmp(inStr1, inStr2)
-#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) _strnicmp(inStr1, inStr2, inCount)
-#define Q3DStudio_tolower tolower
-#define Q3DStudio_restrict /*__restrict*/
-#define Q3DStudio_dcbt(inOffset, inAddress)
-#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy_s(inDest, inSize, inSource)
-#define Q3DStudio_strcat(inDest, inSize, inSource) strcat_s(inDest, inSize, inSource)
-#define Q3DStudio_fopen(inFilePtr, inFilename, inMode) fopen_s(inFilePtr, inFilename, inMode)
-#define Q3DStudio_sleepmillisec(inMillisec) Sleep(inMillisec)
-#define Q3DStudio_getpid GetCurrentProcessId
-
-#elif defined(_XENONPLATFORM)
-
-#include <xtl.h>
-#define Q3DStudio_memcpy(inDest, inSource, inCount) \
- memcpy(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memmove(inDest, inSource, inCount) \
- memmove(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memset(inDest, inChar, inCount) \
- memset(inDest, inChar, static_cast<size_t>(inCount))
-#define Q3DStudio_memcmp(inDest, inSource, inCount) \
- memcmp(inDest, inSource, static_cast<size_t>(inCount))
-//#define Q3DStudio_memcpy( inDest, inSource, inCount ) XMemCpy( inDest, inSource,
-//static_cast<SIZE_T>( inCount ) )
-//#define Q3DStudio_memset( inDest, inChar, inCount ) XMemSet( inDest, inChar,
-//static_cast<SIZE_T>( inCount ) )
-#define Q3DStudio_sprintf _snprintf
-#define Q3DStudio_tolower tolower
-#define Q3DStudio_restrict /*__restrict*/
-#define Q3DStudio_dcbt(inOffset, inAddress) __dcbt(inOffset, inAddress)
-#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy_s(inDest, inSize, inSource)
-#define Q3DStudio_strcat(inDest, inSize, inSource) strcat_s(inDest, inSize, inSource)
-#define Q3DStudio_fopen(inFilePtr, inFilename, inMode) fopen_s(inFilePtr, inFilename, inMode)
-#define Q3DStudio_sleepmillisec(inMillisec) Sleep(inMillisec)
-#define Q3DStudio_getpid GetCurrentProcessId
-#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) _strnicmp(inStr1, inStr2, inCount)
-#define Q3DStudio_stricmp(inStr1, inStr2) _stricmp(inStr1, inStr2)
-
-#elif defined(_PS3PLATFORM)
-
-#define Q3DStudio_memcpy(inDest, inSource, inCount) \
- memcpy(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memmove(inDest, inSource, inCount) \
- memmove(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memset(inDest, inChar, inCount) \
- memset(inDest, inChar, static_cast<size_t>(inCount))
-#define Q3DStudio_memcmp(inDest, inSource, inCount) \
- memcmp(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_sprintf snprintf
-#define Q3DStudio_tolower std::tolower
-#define Q3DStudio_restrict
-#define Q3DStudio_dcbt(inOffset, inAddress)
-#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy(inDest, inSource)
-#define Q3DStudio_strcat(inDest, inSize, inSource) strcat(inDest, inSource)
-#define Q3DStudio_fopen(inFilePtr, inFilename, inMode) *(inFilePtr) = fopen(inFilename, inMode)
-#define Q3DStudio_sleepmillisec(inMillisec) \
- { \
- struct timespec theSleepTime = { inMillisec / 1000, (inMillisec % 1000) * 1000000 }; \
- ::nanosleep(&theSleepTime, NULL); \
- }
-#define Q3DStudio_getpid getpid
-#define Q3DStudio_stricmp(inStr1, inStr2) strcasecmp(inStr1, inStr2)
-#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) strncasecmp(inStr1, inStr2, inCount)
-
-#elif defined(_LINUXPLATFORM) || defined(_INTEGRITYPLATFORM)
-#include <time.h>
-#define Q3DStudio_memcpy(inDest, inSource, inCount) \
- memcpy(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memmove(inDest, inSource, inCount) \
- memmove(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_memset(inDest, inChar, inCount) \
- memset(inDest, inChar, static_cast<size_t>(inCount))
-#define Q3DStudio_memcmp(inDest, inSource, inCount) \
- memcmp(inDest, inSource, static_cast<size_t>(inCount))
-#define Q3DStudio_sprintf snprintf
-#define Q3DStudio_stricmp(inStr1, inStr2) strcasecmp(inStr1, inStr2)
-#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) strncasecmp(inStr1, inStr2, inCount)
-#define Q3DStudio_tolower tolower
-#define Q3DStudio_restrict /*__restrict*/
-#define Q3DStudio_dcbt(inOffset, inAddress)
-#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy(inDest, inSource)
-#define Q3DStudio_strcat(inDest, inSize, inSource) strcat(inDest, inSource)
-#define Q3DStudio_fopen(inFilePtr, inFilename, inMode) *(inFilePtr) = fopen(inFilename, inMode)
-#define Q3DStudio_sleepmillisec(inMillisec) \
- { \
- struct timespec theSleepTime = { inMillisec / 1000, (inMillisec % 1000) * 1000000 }; \
- ::nanosleep(&theSleepTime, NULL); \
- }
-#define Q3DStudio_getpid getpid
-
-#else
-#error "A platform must be defined"
-#endif
-
-//==============================================================================
-/** @def Q3DStudio_dcbt( inOffset, inAddress )
- * @brief Data Cache Block Touch - Loads the block of memory containing
- * the specified address into the data cache.
- *
- * A program uses the dcbt instruction to request a cache block fetch before
- * it is actually needed by the program. This prevents stalls in the pipeline.
- */
-
-//==============================================================================
-/** @def Q3DStudio_restrict
- * @brief Cross platform macro for pointer aliasing.
- *
- * Performance Implications of Pointer Aliasing
- *
- * Doug Cook
- * Silicon Graphics, Inc.
- * August, 1997
- *
- * Pointer aliasing can have a severe impact on program performance.
- * Understanding its implications is critical to writing high-performance code.
- * This document provides a brief introduction to the problem, and suggests
- * several approaches to solving it through source-code restructuring, compiler
- * options, and C or C++ language extensions.
- *
- * *Aliasing*
- *
- * Here's a brief overview of aliasing. Consider the following function:
- *
- * void process_data(float *in, float *out, float gain, int nsamps)
- * {
- * int i;
- * for (i = 0; i < nsamps; i++) {
- * out[i] = in[i] * gain;
- * }
- * }
- *
- * In C or C++, it is legal for the parameters in and out to point to
- * overlapping regions in memory. When this happens, in and out are said to be
- * aliases. When the compiler optimizes the function, it does not in general
- * know whether in and out are aliases. It must therefore assume that any
- * store through out can affect the memory pointed to by in, which severely
- * limits its ability to reorder or parallelize the code (For some simple
- * cases, the compiler could analyze the entire program to determine that two
- * pointers cannot be aliases. But in general, it is impossible for the
- * compiler to determine whether or not two pointers are aliases, so to be
- * safe, it must assume that they are).
- */