diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/system/Qt3DSPlatformSpecific.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/system/Qt3DSPlatformSpecific.h | 207 |
2 files changed, 0 insertions, 207 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 427fddb50d43aa21a90fc7356ee3cdd8a908df5 diff --git a/src/Runtime/ogl-runtime/src/system/Qt3DSPlatformSpecific.h b/src/Runtime/ogl-runtime/src/system/Qt3DSPlatformSpecific.h deleted file mode 100644 index 3fc34016..00000000 --- a/src/Runtime/ogl-runtime/src/system/Qt3DSPlatformSpecific.h +++ /dev/null @@ -1,207 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 1993-2009 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#pragma once - -#if defined(_PCPLATFORM) - -#define Q3DStudio_memcpy(inDest, inSource, inCount) \ - memcpy(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memmove(inDest, inSource, inCount) \ - memmove(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memset(inDest, inChar, inCount) \ - memset(inDest, inChar, static_cast<size_t>(inCount)) -#define Q3DStudio_memcmp(inDest, inSource, inCount) \ - memcmp(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_sprintf _snprintf -#define Q3DStudio_stricmp(inStr1, inStr2) _stricmp(inStr1, inStr2) -#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) _strnicmp(inStr1, inStr2, inCount) -#define Q3DStudio_tolower tolower -#define Q3DStudio_restrict /*__restrict*/ -#define Q3DStudio_dcbt(inOffset, inAddress) -#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy_s(inDest, inSize, inSource) -#define Q3DStudio_strcat(inDest, inSize, inSource) strcat_s(inDest, inSize, inSource) -#define Q3DStudio_fopen fopen_s -#define Q3DStudio_sleepmillisec(inMillisec) Sleep(inMillisec) -#define Q3DStudio_getpid GetCurrentProcessId - -#elif defined(_TEGRAPLATFORM) - -#define Q3DStudio_memcpy(inDest, inSource, inCount) \ - memcpy(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memmove(inDest, inSource, inCount) \ - memmove(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memset(inDest, inChar, inCount) \ - memset(inDest, inChar, static_cast<size_t>(inCount)) -#define Q3DStudio_memcmp(inDest, inSource, inCount) \ - memcmp(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_sprintf _snprintf -#define Q3DStudio_stricmp(inStr1, inStr2) _stricmp(inStr1, inStr2) -#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) _strnicmp(inStr1, inStr2, inCount) -#define Q3DStudio_tolower tolower -#define Q3DStudio_restrict /*__restrict*/ -#define Q3DStudio_dcbt(inOffset, inAddress) -#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy_s(inDest, inSize, inSource) -#define Q3DStudio_strcat(inDest, inSize, inSource) strcat_s(inDest, inSize, inSource) -#define Q3DStudio_fopen(inFilePtr, inFilename, inMode) fopen_s(inFilePtr, inFilename, inMode) -#define Q3DStudio_sleepmillisec(inMillisec) Sleep(inMillisec) -#define Q3DStudio_getpid GetCurrentProcessId - -#elif defined(_XENONPLATFORM) - -#include <xtl.h> -#define Q3DStudio_memcpy(inDest, inSource, inCount) \ - memcpy(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memmove(inDest, inSource, inCount) \ - memmove(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memset(inDest, inChar, inCount) \ - memset(inDest, inChar, static_cast<size_t>(inCount)) -#define Q3DStudio_memcmp(inDest, inSource, inCount) \ - memcmp(inDest, inSource, static_cast<size_t>(inCount)) -//#define Q3DStudio_memcpy( inDest, inSource, inCount ) XMemCpy( inDest, inSource, -//static_cast<SIZE_T>( inCount ) ) -//#define Q3DStudio_memset( inDest, inChar, inCount ) XMemSet( inDest, inChar, -//static_cast<SIZE_T>( inCount ) ) -#define Q3DStudio_sprintf _snprintf -#define Q3DStudio_tolower tolower -#define Q3DStudio_restrict /*__restrict*/ -#define Q3DStudio_dcbt(inOffset, inAddress) __dcbt(inOffset, inAddress) -#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy_s(inDest, inSize, inSource) -#define Q3DStudio_strcat(inDest, inSize, inSource) strcat_s(inDest, inSize, inSource) -#define Q3DStudio_fopen(inFilePtr, inFilename, inMode) fopen_s(inFilePtr, inFilename, inMode) -#define Q3DStudio_sleepmillisec(inMillisec) Sleep(inMillisec) -#define Q3DStudio_getpid GetCurrentProcessId -#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) _strnicmp(inStr1, inStr2, inCount) -#define Q3DStudio_stricmp(inStr1, inStr2) _stricmp(inStr1, inStr2) - -#elif defined(_PS3PLATFORM) - -#define Q3DStudio_memcpy(inDest, inSource, inCount) \ - memcpy(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memmove(inDest, inSource, inCount) \ - memmove(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memset(inDest, inChar, inCount) \ - memset(inDest, inChar, static_cast<size_t>(inCount)) -#define Q3DStudio_memcmp(inDest, inSource, inCount) \ - memcmp(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_sprintf snprintf -#define Q3DStudio_tolower std::tolower -#define Q3DStudio_restrict -#define Q3DStudio_dcbt(inOffset, inAddress) -#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy(inDest, inSource) -#define Q3DStudio_strcat(inDest, inSize, inSource) strcat(inDest, inSource) -#define Q3DStudio_fopen(inFilePtr, inFilename, inMode) *(inFilePtr) = fopen(inFilename, inMode) -#define Q3DStudio_sleepmillisec(inMillisec) \ - { \ - struct timespec theSleepTime = { inMillisec / 1000, (inMillisec % 1000) * 1000000 }; \ - ::nanosleep(&theSleepTime, NULL); \ - } -#define Q3DStudio_getpid getpid -#define Q3DStudio_stricmp(inStr1, inStr2) strcasecmp(inStr1, inStr2) -#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) strncasecmp(inStr1, inStr2, inCount) - -#elif defined(_LINUXPLATFORM) || defined(_INTEGRITYPLATFORM) -#include <time.h> -#define Q3DStudio_memcpy(inDest, inSource, inCount) \ - memcpy(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memmove(inDest, inSource, inCount) \ - memmove(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_memset(inDest, inChar, inCount) \ - memset(inDest, inChar, static_cast<size_t>(inCount)) -#define Q3DStudio_memcmp(inDest, inSource, inCount) \ - memcmp(inDest, inSource, static_cast<size_t>(inCount)) -#define Q3DStudio_sprintf snprintf -#define Q3DStudio_stricmp(inStr1, inStr2) strcasecmp(inStr1, inStr2) -#define Q3DStudio_strnicmp(inStr1, inStr2, inCount) strncasecmp(inStr1, inStr2, inCount) -#define Q3DStudio_tolower tolower -#define Q3DStudio_restrict /*__restrict*/ -#define Q3DStudio_dcbt(inOffset, inAddress) -#define Q3DStudio_strcpy(inDest, inSize, inSource) strcpy(inDest, inSource) -#define Q3DStudio_strcat(inDest, inSize, inSource) strcat(inDest, inSource) -#define Q3DStudio_fopen(inFilePtr, inFilename, inMode) *(inFilePtr) = fopen(inFilename, inMode) -#define Q3DStudio_sleepmillisec(inMillisec) \ - { \ - struct timespec theSleepTime = { inMillisec / 1000, (inMillisec % 1000) * 1000000 }; \ - ::nanosleep(&theSleepTime, NULL); \ - } -#define Q3DStudio_getpid getpid - -#else -#error "A platform must be defined" -#endif - -//============================================================================== -/** @def Q3DStudio_dcbt( inOffset, inAddress ) - * @brief Data Cache Block Touch - Loads the block of memory containing - * the specified address into the data cache. - * - * A program uses the dcbt instruction to request a cache block fetch before - * it is actually needed by the program. This prevents stalls in the pipeline. - */ - -//============================================================================== -/** @def Q3DStudio_restrict - * @brief Cross platform macro for pointer aliasing. - * - * Performance Implications of Pointer Aliasing - * - * Doug Cook - * Silicon Graphics, Inc. - * August, 1997 - * - * Pointer aliasing can have a severe impact on program performance. - * Understanding its implications is critical to writing high-performance code. - * This document provides a brief introduction to the problem, and suggests - * several approaches to solving it through source-code restructuring, compiler - * options, and C or C++ language extensions. - * - * *Aliasing* - * - * Here's a brief overview of aliasing. Consider the following function: - * - * void process_data(float *in, float *out, float gain, int nsamps) - * { - * int i; - * for (i = 0; i < nsamps; i++) { - * out[i] = in[i] * gain; - * } - * } - * - * In C or C++, it is legal for the parameters in and out to point to - * overlapping regions in memory. When this happens, in and out are said to be - * aliases. When the compiler optimizes the function, it does not in general - * know whether in and out are aliases. It must therefore assume that any - * store through out can affect the memory pointed to by in, which severely - * limits its ability to reorder or parallelize the code (For some simple - * cases, the compiler could analyze the entire program to determine that two - * pointers cannot be aliases. But in general, it is impossible for the - * compiler to determine whether or not two pointers are aliases, so to be - * safe, it must assume that they are). - */ |