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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.7
+import QtQuick.Controls 2.2
+
+MenuItem {
+ id: control
+
+ property alias shortcut: shortcut.sequence
+ property string shortcutText
+ property alias itemSpacerWidth: itemSpacer.width
+ property alias shortcutSpacerWidth: shortcutSpacer.width
+ property alias itemWidth: itemLabel.width
+ property alias shortcutWidth: shortcutLabel.width
+ property bool showArrow: false
+ property int arrowWidth: arrow.width
+ property int checkMarkWidth: checkMark.width
+ property bool showCheckMark: false
+ property Menu arrowMenu: null
+
+ hoverEnabled: true
+ width: contentItem.width + leftPadding + rightPadding
+ height: contentItem.height + topPadding + bottomPadding
+ padding: 0
+ leftPadding: 0
+ rightPadding: 0
+
+ MouseArea {
+ anchors.fill: parent
+ onPressed: {
+ if (showArrow) {
+ if (!arrowMenu.visible) {
+ arrowMenuDelay.stop();
+ arrowMenu.open();
+ }
+ } else {
+ mouse.accepted = false;
+ }
+ }
+ }
+
+ onHoveredChanged: {
+ if (showArrow)
+ arrowMenuDelay.start();
+ }
+
+ Timer {
+ id: arrowMenuDelay
+ interval: 500
+ repeat: false
+ onTriggered: {
+ if (arrowMenu.visible) {
+ if (!control.hovered && !arrowMenu.hovered)
+ arrowMenu.close();
+ } else {
+ if (control.hovered)
+ arrowMenu.open();
+ }
+ }
+ }
+
+ Shortcut {
+ id: shortcut
+ context: Qt.ApplicationShortcut
+ onActivated: control.triggered()
+ }
+
+ contentItem: Row {
+ width: checkMark.width + itemLabel.width + itemSpacer.width
+ + shortcutLabel.width + shortcutSpacer.width + arrow.width
+ height: _controlBaseHeight
+ Item {
+ id: checkMark
+ width: 16
+ height: _controlBaseHeight
+ Image {
+ anchors.fill: parent
+ visible: control.showCheckMark
+ fillMode: Image.Pad
+ source: "qrc:/images/check.png"
+ }
+ }
+ Label {
+ id: itemLabel
+ text: control.text
+ font.pixelSize: _fontSize
+ horizontalAlignment: Text.AlignLeft
+ color: control.enabled ? _textColor : _disabledColor
+ verticalAlignment: Text.AlignVCenter
+ clip: true
+ width: contentWidth
+ height: _controlBaseHeight
+ }
+ Item {
+ id: itemSpacer
+ width: _controlPadding
+ height: _controlBaseHeight
+ }
+ Label {
+ id: shortcutLabel
+ text: shortcut.nativeText === "" ? control.shortcutText : shortcut.nativeText
+ font.pixelSize: _fontSize
+ horizontalAlignment: Text.AlignLeft
+ color: control.enabled ? _textColor : _disabledColor
+ verticalAlignment: Text.AlignVCenter
+ clip: true
+ width: contentWidth
+ height: _controlBaseHeight
+ }
+ Item {
+ id: shortcutSpacer
+ width: 0
+ height: _controlBaseHeight
+ }
+ Item {
+ id: arrow
+ width: 16
+ height: _controlBaseHeight
+ Image {
+ anchors.fill: parent
+ visible: control.showArrow
+ fillMode: Image.Pad
+ source: "qrc:/images/arrow.png"
+ }
+ }
+ }
+ background: Rectangle {
+ width: control.width
+ height: control.height
+ color: control.hovered ? _menuSelectionColor : _menuBackgroundColor
+ }
+}