diff options
Diffstat (limited to 'src/Runtime/res/effectlib/distancefieldtext_dropshadow.vert')
-rw-r--r-- | src/Runtime/res/effectlib/distancefieldtext_dropshadow.vert | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/src/Runtime/res/effectlib/distancefieldtext_dropshadow.vert b/src/Runtime/res/effectlib/distancefieldtext_dropshadow.vert index f633aaa5..835d34dd 100644 --- a/src/Runtime/res/effectlib/distancefieldtext_dropshadow.vert +++ b/src/Runtime/res/effectlib/distancefieldtext_dropshadow.vert @@ -1,3 +1,9 @@ +#ifdef GL_OES_standard_derivatives +# extension GL_OES_standard_derivatives : enable +#else +# define use_fallback +#endif + uniform highp mat4 mvp; uniform highp float fontScale; uniform int textureWidth; @@ -10,9 +16,11 @@ attribute highp vec4 textureBounds; varying highp vec2 sampleCoord; varying highp vec2 shadowSampleCoord; -varying highp vec2 alphas; varying highp vec4 normalizedTextureBounds; +#ifdef use_fallback +varying highp vec2 alphas; + highp float thresholdFunc(highp float scale) { highp float base = 0.5; @@ -59,11 +67,14 @@ highp float determinant(highp mat4 m) det -= m[3][0] * determinantOfSubmatrix(m, 0, 1, 2, 1, 2, 3); return det; } +#endif void main() { - highp float scale = fontScale * sqrt(abs(determinant(mvp))); +#ifdef use_fallback + highp float scale = fontScale * pow(abs(determinant(mvp)), 1.0 / 3.0); alphas = alphaRange(scale); +#endif highp vec2 textureSizeMultiplier = vec2(1.0 / highp float(textureWidth), 1.0 / float(textureHeight)); |