diff options
Diffstat (limited to 'src/Runtime/res')
-rw-r--r-- | src/Runtime/res/effectlib/distancefieldtext_core.vert | 2 | ||||
-rw-r--r-- | src/Runtime/res/effectlib/distancefieldtext_dropshadow_core.vert | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/Runtime/res/effectlib/distancefieldtext_core.vert b/src/Runtime/res/effectlib/distancefieldtext_core.vert index 074a73ac..1ced295c 100644 --- a/src/Runtime/res/effectlib/distancefieldtext_core.vert +++ b/src/Runtime/res/effectlib/distancefieldtext_core.vert @@ -39,6 +39,6 @@ void main() { float scale = fontScale * sqrt(abs(determinant(modelView))); alphas = alphaRange(scale); - sampleCoord = tCoord * vec2(1.0 / textureWidth, 1.0 / textureHeight); + sampleCoord = tCoord * vec2(1.0 / float(textureWidth), 1.0 / float(textureHeight)); gl_Position = mvp * vec4(vCoord, 1.0); } diff --git a/src/Runtime/res/effectlib/distancefieldtext_dropshadow_core.vert b/src/Runtime/res/effectlib/distancefieldtext_dropshadow_core.vert index 51190577..3b1ba712 100644 --- a/src/Runtime/res/effectlib/distancefieldtext_dropshadow_core.vert +++ b/src/Runtime/res/effectlib/distancefieldtext_dropshadow_core.vert @@ -44,7 +44,7 @@ void main() float scale = fontScale * sqrt(abs(determinant(modelView))); alphas = alphaRange(scale); - vec2 textureSizeMultiplier = vec2(1.0 / textureWidth, 1.0 / textureHeight); + vec2 textureSizeMultiplier = vec2(1.0 / float(textureWidth), 1.0 / float(textureHeight)); sampleCoord = tCoord * textureSizeMultiplier; shadowSampleCoord = (tCoord - shadowOffset) * textureSizeMultiplier; |