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-rw-r--r--tests/auto/studio3d/shared/presentation/mouse.uip54
1 files changed, 0 insertions, 54 deletions
diff --git a/tests/auto/studio3d/shared/presentation/mouse.uip b/tests/auto/studio3d/shared/presentation/mouse.uip
deleted file mode 100644
index edd9f95f..00000000
--- a/tests/auto/studio3d/shared/presentation/mouse.uip
+++ /dev/null
@@ -1,54 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<UIP version="3" >
- <Project >
- <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" />
- <Graph >
- <Scene id="Scene" >
- <Layer id="Layer" >
- <Camera id="Camera" />
- <Light id="Light" />
- <Model id="Rectangle" >
- <Material id="Material" />
- </Model>
- <Model id="Rectangle2" >
- <Material id="Material_001" />
- </Model>
- </Layer>
- </Scene>
- </Graph>
- <Logic >
- <State name="Master Slide" component="#Scene" >
- <Add ref="#Layer" />
- <Add ref="#Camera" />
- <Add ref="#Light" lighttype="Directional" position="0 0 -500" rotation="0 0 0" />
- <State id="Scene-Slide1" name="Slide1" playmode="Looping" >
- <Set ref="#Layer" endtime="8000" />
- <Set ref="#Camera" endtime="8000" />
- <Set ref="#Light" endtime="8000" />
- <Add ref="#Rectangle" name="Rectangle" endtime="8000" position="668.283 7.21691 0" scale="13.3333 9.5252 1" sourcepath="#Rectangle" >
- <Action id="Rectangle-Action" eyeball="True" triggerObject="#Rectangle" event="onPressureDown" targetObject="#Material" handler="Set Property" >
- <HandlerArgument name="Property Name" type="String" argtype="Property" value="diffuse" />
- <HandlerArgument name="Property Value" type="Float3" argtype="Dependent" value="0 0 1" />
- </Action>
- <Action id="Rectangle-Action_001" eyeball="True" triggerObject="#Rectangle" event="onPressureUp" targetObject="#Material" handler="Set Property" >
- <HandlerArgument name="Property Name" type="String" argtype="Property" value="diffuse" />
- <HandlerArgument name="Property Value" type="Float3" argtype="Dependent" value="1 0 0" />
- </Action>
- </Add>
- <Add ref="#Material" diffuse="1 0 0" emissivecolor="1 1 1" emissivepower="1" />
- <Add ref="#Rectangle2" name="Rectangle2" endtime="8000" position="-528.276 -19.6247 0" scale="10.6053 8.67004 1" sourcepath="#Rectangle" >
- <Action id="Rectangle2-Action" eyeball="True" triggerObject="#Rectangle2" event="onPressureDown" targetObject="#Material_001" handler="Set Property" >
- <HandlerArgument name="Property Name" type="String" argtype="Property" value="diffuse" />
- <HandlerArgument name="Property Value" type="Float3" argtype="Dependent" value="0 1 0" />
- </Action>
- <Action id="Rectangle2-Action_001" eyeball="True" triggerObject="#Rectangle2" event="onPressureUp" targetObject="#Material_001" handler="Set Property" >
- <HandlerArgument name="Property Name" type="String" argtype="Property" value="diffuse" />
- <HandlerArgument name="Property Value" type="Float3" argtype="Dependent" value="0 0 1" />
- </Action>
- </Add>
- <Add ref="#Material_001" diffuse="0 0 1" />
- </State>
- </State>
- </Logic>
- </Project>
-</UIP>