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-rw-r--r--tests/scenes/simple_cube_animation/materials/Basic Green.materialdef6
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/scenes/simple_cube_animation/materials/Basic Green.materialdef b/tests/scenes/simple_cube_animation/materials/Basic Green.materialdef
index 5dbd3d6a..59a0ae02 100644
--- a/tests/scenes/simple_cube_animation/materials/Basic Green.materialdef
+++ b/tests/scenes/simple_cube_animation/materials/Basic Green.materialdef
@@ -1,18 +1,18 @@
<MaterialData version="1.0">
<Property name="shaderlighting">Pixel</Property>
<Property name="blendmode">Normal</Property>
- <Property name="diffuse">0 1 0.0313726</Property>
+ <Property name="diffuse">0.180392 1 0 1</Property>
<Property name="specularamount">0</Property>
<Property name="specularroughness">0</Property>
<Property name="opacity">100</Property>
- <Property name="emissivecolor">1 1 1</Property>
+ <Property name="emissivecolor">1 1 1 1</Property>
<Property name="emissivepower">0</Property>
<Property name="bumpamount">0.5</Property>
<Property name="displaceamount">20</Property>
<Property name="translucentfalloff">1</Property>
<Property name="diffuselightwrap">0</Property>
<Property name="specularmodel">Default</Property>
- <Property name="speculartint">1 1 1</Property>
+ <Property name="speculartint">1 1 1 1</Property>
<Property name="ior">1.5</Property>
<Property name="fresnelPower">0</Property>
<Property name="vertexcolors">False</Property>