summaryrefslogtreecommitdiffstats
path: root/src/Runtime/Source/runtimerender
Commit message (Expand)AuthorAgeFilesLines
* Move files required by OpenGL runtime within ogl-runtime directoryPasi Keränen2019-05-31180-62024/+0
* Fix NO_FRAG_OUTPUT featureJere Tuliniemi2019-05-282-6/+21
* Fix creating elements in subpresentationsMiikka Heikkinen2019-05-271-2/+11
* Fix text texture cachingKaj Grönholm2019-05-271-2/+3
* Add C++ API to create meshes dynamicallyMiikka Heikkinen2019-05-232-233/+256
* Remove unnecessary interface in Qt3DSRenderThreadPoolAndy Nichols2019-05-242-61/+58
* Use pointer instead of reference in Qt3DSRenderThreadPoolAndy Nichols2019-05-241-5/+5
* Some CString to QString conversionsMahmoud Badri2019-05-232-8/+9
* Do not add fragOutput for custom shadersAntti Määttä2019-05-249-32/+46
* Load slide images in background threadAntti Määttä2019-05-225-8/+13
* Build glyphs for distance field texts earlier in OpenGL RTJanne Kangas2019-05-214-7/+27
* Copy distance field shader changes to OpenGL runtimeJere Tuliniemi2019-05-202-19/+18
* Increment UIP versionMahmoud Badri2019-05-167-50/+6
* Assume project fonts are in a subdirectory relative to project or presentationJari Karppinen2019-05-142-5/+3
* Autogenerate mipmaps for texturesAntti Määttä2019-05-141-0/+8
* Fix crash in editor when changing presentationsAntti Määttä2019-05-131-0/+1
* Only utilize active camerasKaj Grönholm2019-05-101-7/+12
* Add a missing float4 parsing methodMahmoud Badri2019-05-091-0/+4
* Add missing float4 types to Runtime data model datatypesMahmoud Badri2019-05-081-4/+4
* Fix OpenGL runtime picking with scaled cameraKaj Grönholm2019-05-075-9/+22
* Add simple performance viewAntti Määttä2019-05-074-4/+33
* Move CRenderString to foundation and rename to Qt3DSStringPasi Keränen2019-05-0619-709/+101
* Implement fixes to the distance field rendererJere Tuliniemi2019-05-0611-65/+40
* Convert CRenderString to be QString basedPasi Keränen2019-05-0310-111/+710
* Implement dynamic loading of slide resourcesAntti Määttä2019-05-039-69/+300
* Allow subpresentations as textures for custom materials and effectsJere Tuliniemi2019-05-026-21/+105
* Support alpha channel initial workMahmoud Badri2019-05-0225-57/+101
* Add clipping to distance field fontsJere Tuliniemi2019-04-292-38/+88
* Convert RGBA64 images to RGBA8 when loadingAntti Määttä2019-04-261-0/+11
* Add distance field rendering to OpenGL runtimeJere Tuliniemi2019-04-1621-47/+2323
* Flatten OpenGL source directory hierarchyPasi Keränen2019-04-15173-0/+59264