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/****************************************************************************
**
** Copyright (C) 2016 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef INCLUDED_RESOURCE_CACHE_H
#define INCLUDED_RESOURCE_CACHE_H 1

#pragma once

#include "MouseCursor.h"
#include "Qt3DSString.h"
#include <map>

#include <QCursor>
#include <QPixmap>

class CResImage;

class CResourceCache
{
    typedef std::map<QString, QPixmap> TImageMap;
    typedef std::map<CMouseCursor::Qt3DSMouseCursor, CMouseCursor *> TCursorMap;

public:
    CResourceCache();
    virtual ~CResourceCache();

    static CResourceCache *GetInstance();

    QPixmap GetBitmap(const QString &inName);
    QCursor GetCursor(CMouseCursor::Qt3DSMouseCursor inResourceID);

    void Clear();

protected:
    TImageMap m_Images;
    TCursorMap m_Cursors;
};
#endif // INCLUDED_RESOURCE_CACHE_H