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'''
/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
'''
'''Compile the string input (stri) into string output (stro) + Strings.h'''
import os, os.path, re
import xml.sax.handler, xml.sax, codecs
class CGenericXMLFactory:
'''Generic factory for xml generation'''
def __init__( self ):
self.m_Elements = {}
def AddTagElement( self, inName, inFunction ):
self.m_Elements[inName] = inFunction
def CreateObject( self, inName, inAttrs, inParent ):
theElement = self.m_Elements[inName](inName, inAttrs, inParent )
return theElement
class CBaseXMLHandler( xml.sax.handler.ContentHandler ):
"""Base xml parsing class. Can be used to form a dom system"""
def __init__( self, inFactory ):
self.m_Objects = [] #stack of objects used for parsing (targets require the latest project)
self.m_Factory = inFactory
self.m_CurrentObject = None
self.m_CharacterHandler = None
self.m_TopObject = None
def startElement( self, name, attrs ):
theParent = None
if( not len(self.m_Objects) == 0 ):
theParent = self.m_Objects[-1]
self.m_CurrentObject = self.m_Factory.CreateObject( name, attrs, theParent )
try:
self.m_CurrentObject.startElement( self )
except AttributeError:
pass #Don't care if the object does not support the method call
self.OnObjectCreated( self.m_CurrentObject )
def endElement( self, name ):
theElement = self.m_Objects.pop()
try:
theElement.endElement( self )
except AttributeError:
pass #Don't care if the object does not support the method call
if( len( self.m_Objects ) != 0 ):
self.m_CurrentObject = self.m_Objects[-1]
def characters( self, content ):
if( self.m_CharacterHandler ):
self.m_CharacterHandler( self.m_CurrentObject, content )
def SetCharacterHandler( self, inHandler ):
self.m_CharacterHandler = inHandler
def OnObjectCreated( self, theObject ):
'''Callback every time a factory returns an object'''
self.m_Objects.append( theObject )
if( len( self.m_Objects ) == 1 ):
self.m_TopObject = self.m_CurrentObject
def SetFactory( self, inFactory ):
self.m_Factory = inFactory
def Parse( self, inFilename ):
'''Parse the file, grabbing the extension'''
theDirectory = os.path.dirname( inFilename )
theFile = os.path.basename( inFilename )
self.m_BasePath = theDirectory
theReturn = None
theExcept = None
self.m_TopObject = None
self.m_CurrentObject = None
self.m_Objects = []
theParse = xml.sax.parse( inFilename, self )
return self.m_TopObject
class CStringObject:
'''Basic string object'''
def __init__( self ):
self.m_Name = ''
self.m_Value = ''
def SetName( self, inName ):
self.m_Name = inName
def GetName( self ):
return self.m_Name
def SetValue( self, inValue ):
self.m_Value = inValue
def GetValue( self ):
return self.m_Value
def XMLStringObjectInit( inName, inAttrs, inParent ):
'''Create a string object from xml'''
theObject = CStringObject( )
try:
theObject.SetName( inAttrs['name'] )
theObject.SetValue( inAttrs['value'] )
except KeyError:
print 'Failed to parse string object'
inParent.AddObject( theObject )
return theObject
class CStringObjectList:
'''Create a list of string objects'''
def __init__( self ):
self.m_StringObjects = []
def AddObject( self, inStringObject ):
self.m_StringObjects.append( inStringObject )
def GetObjects( self ):
return self.m_StringObjects
def XMLStringObjectListInit( inName, inAttrs, inParent ):
'''Create a list from xml'''
theStringList = CStringObjectList()
return theStringList
def ExportObjects( inFactory ):
inFactory.AddTagElement( 'stringresourceinput', XMLStringObjectListInit )
inFactory.AddTagElement( 'string', XMLStringObjectInit )
###Main Code Below###########################################
theLists = []
#parse into a named group the matches anything up to the period and an ending of stri
theSourceRegex = re.compile( r'(?P<stem>.*)\.stri$' ) # $ means end of line/input
theTotalFiles = os.listdir( '.' ) #List files in the current working directory
#Create xml parsing context
theFactory = CGenericXMLFactory()
theHandler = CBaseXMLHandler( theFactory )
ExportObjects( theFactory ) #Export the dom objects we would like to use
theStringCount = 0
for theFile in theTotalFiles:
theMatch = theSourceRegex.match( theFile )
if( theMatch ):
theList = None
try:
print 'parsing %s' % ( theFile )
theList = theHandler.Parse( theFile )
theLists.append( ( theMatch.group( 'stem' ), theList ) ) #append a touple of the source name
theStringCount += len( theList.GetObjects() )
except Exception, e:
print 'Failed to parse %s: %s' % ( theFile, e )
#salvage anything possible
theList = theHandler.m_TopObject
if( theList ):
theLists.append( ( theMatch.group( 'stem' ), theList ) ) #append a touple of the source name
theStringCount += len( theList.GetObjects() )
theIndex = 1
theHeaderName = 'Strings.h'
theHeaderFile = open( 'Strings.h', 'w' )
theHeaderLine = '''
//===============================================================================================================================
// CODEGEN -- FILE CREATED BY STUDIO CODE GENERATION SYSTEM
//
// Do not modify the contents of this file. Your changes will be destroyed by
// code generation.
//
// Please see the CodeGen folder for more information or to make changes.
// C:\NVIDIA\p4sw\sw\contenttools\UIComposer\ViewComposer\Main\Studio\English.lproj\Strings\StringsReadme.htm\StringsReadme.htm
//===============================================================================================================================
//{{AFX_INSERT_LOCATION}}
#ifndef STUDIOSTRINGSH
#define STUDIOSTRINGSH
#define STRING_RESOURCE_COUNT %s
''' % ( theStringCount )
theResultLine = '''
<!-- ============================================================================================================================== -->
<!-- CODEGEN - FILE CREATED BY STUDIO CODE GENERATION SYSTEM -->
<!-- -->
<!-- Do not modify the contents of this file. Your changes will be destroyed -->
<!-- by code generation. -->
<!-- -->
<!-- Please see the CodeGen folder for more information or to make changes. -->
<!-- C:\NVIDIA\p4sw\sw\contenttools\UIComposer\ViewComposer\Main\Studio\English.lproj\Strings\StringsReadme.htm\StringsReadme.htm -->
<!-- ============================================================================================================================== -->
<stringresourceinput>
'''
theHeaderFile.write( theHeaderLine )
for theName, theList in theLists:
theFileName = theName + '.stro'
print 'write file %s' % ( theFileName )
theResultFile = codecs.open( theFileName, 'w', 'utf-16' )
theResultFile.write( theResultLine )
for theObject in theList.GetObjects():
theName = theObject.GetName()
theValue = theObject.GetValue()
theResultFile.write( '\t<string name="%s" ID="%s" value="%s"/>\n' % ( theName, theIndex, theValue ) )
theHeaderFile.write( '#define %s %s\n' % ( theName, theIndex ) )
theIndex+= 1
theResultFile.write( '</stringresourceinput>' )
theResultFile.close()
theHeaderFile.write( '\n#endif //STUDIOSTRINGSH' )
theHeaderFile.close()
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