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/****************************************************************************
**
** Copyright (C) 2002 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef INCLUDED_ASSET_TIMELINE_KEYFRAME
#define INCLUDED_ASSET_TIMELINE_KEYFRAME 1
#pragma once
//==============================================================================
// Includes
//==============================================================================
#include "Control.h"
#include "TimelineKeyframe.h"
#include "Snapper.h"
#include <QPixmap>
//==============================================================================
// Forwards
//==============================================================================
class CRenderer;
class CStateTimebarlessRow;
class ITimelineItemBinding;
class CAssetTimelineKeyframe : public CControl, public CTimelineKeyframe
{
public:
CAssetTimelineKeyframe(CStateTimebarlessRow *inParentRow, double inTimeRatio);
~CAssetTimelineKeyframe();
void Draw(CRenderer *inRenderer) override;
bool OnMouseDown(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
bool OnMouseRDown(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
void OnMouseUp(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
void OnMouseMove(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
void Select(bool inState);
void SetTimeRatio(double inTimeRatio);
bool OnMouseDoubleClick(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
bool IsSelected();
void SetSize(CPt inSize) override;
bool HitTest(const CPt &inPoint) const override;
void SetRectOverHandled(bool inState);
bool GetRectOverHandled();
void SetPreviousSelectState(bool inState);
bool GetPreviousSelectState();
protected:
void RefreshToolTip(CPt inPoint);
QPixmap GetImage() const;
ITimelineItemBinding *GetTimelineItemBinding() const;
protected:
bool m_RectOverHandled; ///< Indicates if the mouse rect over has been handled.
bool m_PreviousSelectState; ///< Stores the previous select state for the keyframe.
bool m_Selected;
CStateTimebarlessRow *m_ParentRow;
bool m_IsMouseDown;
CPt m_MouseDownLoc; ///< Location of the mouse after an OnMouseDownEvent, in client coordinates
bool m_IsDragging; ///< Indicates whether or not the keyframe is currently being dragged,
///determined by the pixel buffer
double m_TimeRatio;
CSnapper m_Snapper;
QPixmap m_Icon;
QPixmap m_DisabledIcon;
QPixmap m_SelectedIcon;
QPixmap m_DynamicIcon;
QPixmap m_DynamicSelectedIcon;
QPixmap m_LeftIcon;
QPixmap m_LeftDisabledIcon;
QPixmap m_LeftSelectedIcon;
QPixmap m_LeftDynamicIcon;
QPixmap m_LeftDynamicSelectedIcon;
QPixmap m_RightIcon;
QPixmap m_RightDisabledIcon;
QPixmap m_RightSelectedIcon;
QPixmap m_RightDynamicIcon;
QPixmap m_RightDynamicSelectedIcon;
};
#endif // INCLUDED_ASSET_TIMELINE_KEYFRAME
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