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/****************************************************************************
**
** Copyright (C) 2008 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
//==============================================================================
// Prefix
//==============================================================================
#ifndef INCLUDED_MATERIAL_TIMELINEITEM_BINDING_H
#define INCLUDED_MATERIAL_TIMELINEITEM_BINDING_H 1
#pragma once
#include "UICDMTimelineItemBinding.h"
#include "UICDMDataTypes.h"
//==============================================================================
// Classes
//==============================================================================
class CTimelineTranslationManager;
class CBaseStateRow;
//=============================================================================
/**
* Binding to a UICDM object of Material type
*/
class CMaterialTimelineItemBinding : public CUICDMTimelineItemBinding
{
public: // Types
typedef std::tuple<UICDM::TCharStr, UICDM::TCharStr> TNameFormalNamePair;
typedef std::vector<TNameFormalNamePair> TNameFormalNamePairList;
protected: // Members
TNameFormalNamePairList m_ImageNameFormalNamePairs;
public: // Construction
CMaterialTimelineItemBinding(CTimelineTranslationManager *inMgr,
UICDM::CUICDMInstanceHandle inDataHandle);
virtual ~CMaterialTimelineItemBinding();
public: // CUICDMTimelineItemBinding
ITimelineTimebar *GetTimebar() override;
EStudioObjectType GetObjectType() const override;
bool ShowToggleControls() const override;
// Hierarchy
long GetChildrenCount() override;
ITimelineItemBinding *GetChild(long inIndex) override;
void OnAddChild(UICDM::CUICDMInstanceHandle inInstance) override;
// Event callback
void OnPropertyChanged(UICDM::CUICDMPropertyHandle inPropertyHandle) override;
void OnPropertyLinked(UICDM::CUICDMPropertyHandle inPropertyHandle) override;
protected:
UICDM::CUICDMInstanceHandle GetImage(UICDM::CUICDMPropertyHandle inPropertyHandle);
ITimelineItemBinding *GetOrCreateImageBinding(UICDM::CUICDMPropertyHandle inPropertyHandle,
const wchar_t *inName);
};
#endif // INCLUDED_MATERIAL_TIMELINEITEM_BINDING_H
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