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/****************************************************************************
**
** Copyright (C) 2002 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
//==============================================================================
// Prefix
//==============================================================================
#ifndef INCLUDED_STATE_TIMEBARLESS_ROW_H
#define INCLUDED_STATE_TIMEBARLESS_ROW_H 1
//==============================================================================
// Includes
//==============================================================================
#include "BaseTimebarlessRow.h"
#include "DispatchListeners.h"
//==============================================================================
// Forwards
//==============================================================================
class CStateRow;
class CSnapper;
class CAssetTimelineKeyframe;
class ITimelineItemBinding;
class CStateTimebarlessRow : public CBaseTimebarlessRow
{
typedef std::vector<CAssetTimelineKeyframe *> TTimelineAssetKeyframeList;
public:
CStateTimebarlessRow(CStateRow *inStateRow);
virtual ~CStateTimebarlessRow();
void OnDraw(CRenderer *inRenderer, CRct &inDirtyRect, bool inIgnoreValidation = false) override;
void Draw(CRenderer *inRenderer) override;
bool OnMouseRDown(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
void OnKeySelected(long inTime, bool inState, bool inClearPreviouslySelectedKeys);
void SetTimeRatio(double inTimeRatio) override;
virtual void RefreshKeyframes();
void Invalidate(bool inInvalidate = true) override;
void CommitSelections() override;
void SelectKeysInRect(CRct inRect, bool inModifierKeyDown) override;
void SelectAllKeys() override;
void SelectKeysByTime(long inTime, bool inSelected) override;
bool HasSelectedKeys();
CStateRow *GetStateRow();
void PopulateSnappingList(CSnapper *inSnapper) override;
protected:
CBaseStateRow *GetBaseStateRow() const override;
bool PropertiesHaveKeyframe(long inTime);
protected:
CStateRow *m_StateRow;
bool m_Selected;
TTimelineAssetKeyframeList m_Keyframes; ///<Master Keyframe list ( STL )
bool m_Refreshing;
};
#endif // INCLUDED_STATE_TIMEBARLESS_ROW_H
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