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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef Q3DSPRESENTATION_H
#define Q3DSPRESENTATION_H
#include <QtStudio3D/qstudio3dglobal.h>
#include <QtCore/qobject.h>
#include <QtCore/qurl.h>
#include <QtStudio3D/q3dsdatainput.h>
QT_BEGIN_NAMESPACE
class Q3DSPresentationPrivate;
class Q3DSElement;
class QMouseEvent;
class QWheelEvent;
class QKeyEvent;
class Q_STUDIO3D_EXPORT Q3DSPresentation : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE(Q3DSPresentation)
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(QStringList variantList READ variantList WRITE setVariantList NOTIFY variantListChanged)
Q_PROPERTY(bool delayedLoading READ delayedLoading WRITE setDelayedLoading NOTIFY delayedLoadingChanged)
public:
explicit Q3DSPresentation(QObject *parent = nullptr);
~Q3DSPresentation();
QUrl source() const;
QStringList variantList() const;
void registerElement(Q3DSElement *scene);
void unregisterElement(Q3DSElement *scene);
Q3DSElement *registeredElement(const QString &elementPath) const;
void registerDataInput(Q3DSDataInput *dataInput);
void unregisterDataInput(Q3DSDataInput *dataInput);
Q3DSDataInput *registeredDataInput(const QString &name) const;
Q_INVOKABLE QVariantList getDataInputs() const;
QVector<Q3DSDataInput *> dataInputs() const;
bool delayedLoading() const;
void setDelayedLoading(bool enable);
Q_INVOKABLE void preloadSlide(const QString &elementPath);
Q_INVOKABLE void unloadSlide(const QString &elementPath);
// Input event handlers
void mousePressEvent(QMouseEvent *e);
void mouseReleaseEvent(QMouseEvent *e);
void mouseMoveEvent(QMouseEvent *e);
void wheelEvent(QWheelEvent *e);
void keyPressEvent(QKeyEvent *e);
void keyReleaseEvent(QKeyEvent *e);
void createElement(const QString &parentElementPath, const QString &slideName,
const QHash<QString, QVariant> &properties);
public Q_SLOTS:
void setSource(const QUrl &source);
void setVariantList(const QStringList &variantList);
void goToSlide(const QString &elementPath, unsigned int index);
void goToSlide(const QString &elementPath, const QString &name);
void goToSlide(const QString &elementPath, bool next, bool wrap);
void goToTime(const QString &elementPath, float time);
void setAttribute(const QString &elementPath, const QString &attributeName,
const QVariant &value);
void setPresentationActive(const QString &id, bool active);
void fireEvent(const QString &elementPath, const QString &eventName);
void setGlobalAnimationTime(qint64 milliseconds);
void setDataInputValue(const QString &name, const QVariant &value,
Q3DSDataInput::ValueRole valueRole = Q3DSDataInput::ValueRole::Value);
Q_SIGNALS:
void variantListChanged(const QStringList &variantList);
void sourceChanged(const QUrl &source);
void slideEntered(const QString &elementPath, unsigned int index, const QString &name);
void slideExited(const QString &elementPath, unsigned int index, const QString &name);
// Indicates that data input definitions in the Studio project have been parsed
// and datainputs are available through dataInputs() / getDataInputs().
void dataInputsReady();
void customSignalEmitted(const QString &elementPath, const QString &name);
void delayedLoadingChanged(bool enable);
private:
Q_DISABLE_COPY(Q3DSPresentation)
Q3DSPresentationPrivate *d_ptr;
friend class Q3DSPresentationItem;
friend class Q3DSSurfaceViewerPrivate;
friend class Q3DSWidgetPrivate;
friend class Q3DSRenderer;
friend class Q3DSView;
friend class Q3DSDataInput;
};
QT_END_NAMESPACE
#endif // Q3DSPRESENTATION_H
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