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authorDavid Pursehouse <david.pursehouse@sonymobile.com>2015-10-22 12:32:56 +0900
committerDavid Pursehouse <david.pursehouse@sonymobile.com>2015-10-22 13:35:06 +0900
commit10b903e488519a215dc0701c9e275745fbca5b9a (patch)
treeb2c1b2bc10a54223781143351c1594dd91417a88
parentaf5edf6047f2a730c5a9fbc6b08dad6edba21dab (diff)
Remove obsolete remote.NAME.timeout from config documentation
This configuration setting is no longer used. Remove it from the documentation. Change-Id: Id3a9896997e150e37c54e872a650bb8b16c112f6
-rw-r--r--src/main/resources/Documentation/config.md13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/main/resources/Documentation/config.md b/src/main/resources/Documentation/config.md
index bea2d92..29626d8 100644
--- a/src/main/resources/Documentation/config.md
+++ b/src/main/resources/Documentation/config.md
@@ -182,19 +182,6 @@ remote.NAME.push
[2]: #example_file
-remote.NAME.timeout
-: Number of seconds to wait for a network read or write to
- complete before giving up and declaring the remote side is not
- responding. If 0, there is no timeout, and the push client
- waits indefinitely.
-
- A timeout should be large enough to mostly transfer the
- objects to the other side. 1 second may be too small for
- larger projects, especially over a WAN link, while 10-30
- seconds is a much more reasonable timeout value.
-
- Defaults to 0 seconds, wait indefinitely.
-
remote.NAME.replicationDelay
: Number of seconds to wait before scheduling a remote push
operation. Setting the delay to 0 effectively disables the