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* Enable window handles on the proxy widgets.HEADmasterSamuel Rødal2010-02-081-3/+7
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* Updated to support OpenGL 2 paint engine.Samuel Rødal2010-02-081-26/+31
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* Ignore crlf for model files.Samuel Rødal2010-02-081-0/+1
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* Use clicked signal instead of pressed for the push buttons.Samuel Rødal2008-06-271-3/+3
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* Fix model parsing of obj files with negative indices, and add readme file to ↵Samuel Rødal2008-06-273-2457/+3
| | | | models directory.
* Change background color and fix dialog positioning bug.Trond Kjernåsen2008-06-261-4/+3
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* Add models for convenience.Samuel Rødal2008-06-266-0/+497571
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* Simplifications.Samuel Rødal2008-06-262-5/+5
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* Replace light slider with movable light item.Samuel Rødal2008-06-262-20/+19
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* Replace combobox with file dialog.Samuel Rødal2008-06-264-33/+37
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* Code unification and added instruction window.Samuel Rødal2008-06-263-29/+37
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* Don't resize statistics widget.Samuel Rødal2008-06-252-4/+6
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* Add statistics widget.Samuel Rødal2008-06-253-16/+43
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* Attempted refactor.Samuel Rødal2008-06-252-110/+74
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* More cleanup.Samuel Rødal2008-06-252-17/+9
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* Some more cleanup.Samuel Rødal2008-06-252-6/+2
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* Make the control widget a dialog and make it movable.Samuel Rødal2008-06-251-3/+7
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* Inline constructor.Samuel Rødal2008-06-252-5/+1
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* Optimize Edge import and rendering a bit.Samuel Rødal2008-06-252-32/+11
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* Fix bug where choosing cancel in color dialog causes color to become black.Samuel Rødal2008-06-242-21/+27
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* Even more simplification of rotation code.Samuel Rødal2008-06-242-24/+21
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* Make sure m_model is always non-null.Samuel Rødal2008-06-243-3/+7
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* Use QColor instead of QRgb for simplicity.Samuel Rødal2008-06-242-14/+14
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* Simplify rotation logic.Samuel Rødal2008-06-244-100/+63
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* Simplify Model input/rendering a bit.Samuel Rødal2008-06-242-22/+12
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* Some more polish.Samuel Rødal2008-06-243-35/+27
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* Avoid division by zero.Samuel Rødal2008-06-241-1/+1
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* Improve rotation code.Samuel Rødal2008-06-242-11/+34
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* Remove a level of indentation in drawBackground().Samuel Rødal2008-06-231-28/+26
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* Don't update if we're not on auto-rotate.Samuel Rødal2008-06-231-3/+3
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* Compile on MSVC6.Samuel Rødal2008-06-233-17/+32
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* Rename openglexample to openglsceneSamuel Rødal2008-06-231-0/+0
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* Rename: GraphicsScene -> OpenGLSceneSamuel Rødal2008-06-234-30/+46
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* Simplify main a bit.Samuel Rødal2008-06-231-6/+1
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* Some more simplifications.Samuel Rødal2008-06-234-64/+42
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* Move GraphicsScene and Controls to graphicsscene.cppSamuel Rødal2008-06-235-371/+394
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* Some small cleanups.Samuel Rødal2008-06-231-9/+8
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* Added background color and mouse rotation.Samuel Rødal2008-06-231-26/+169
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* Remove stale code.Samuel Rødal2008-06-231-52/+2
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* Move Point3d to point3d.hSamuel Rødal2008-06-232-51/+57
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* Added some more controls.Samuel Rødal2008-06-233-23/+208
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* Added model loading and rendering.Samuel Rødal2008-06-204-22/+342
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* Initial commit.Samuel Rødal2008-06-202-0/+64