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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Creator documentation.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
**
****************************************************************************/

/*!
    \previouspage creator-build-settings-incredibuild.html
    \page creator-build-settings-conan.html
    \nextpage creator-run-settings.html

    \title Conan Build Configuration

    You can specify build steps for Conan.

    For more information about configuring Conan, see \l{Setting Up Conan}.

    \section1 Conan Build Steps

    To configure a project to be built using the Conan package manager, select
    \uicontrol {Add Build Step} > \uicontrol {Run Conan Install}.

    \image qtcreator-build-steps-conan-install.png "Conan Install build step"

    In the \uicontrol {Conan file} field, enter the location of the
    \e conanfile.txt file for the project.

    The \uicontrol {Conan install} field displays the effective
    build command. You can add arguments for the command in the
    \uicontrol {Additional arguments} field.

    Select \uicontrol {Build missing} to build packages from source if binary
    packages are not found.
*/