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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Creator documentation.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
**
****************************************************************************/

    /*!
    \page creator-developing-b2qt.html
    \previouspage creator-developing-baremetal.html
    \nextpage creator-adding-docker-devices.html

    \title Connecting Boot2Qt Devices

    You can connect \l{Boot2Qt} devices to the development PC to run, debug,
    and analyze applications built for them from \QC.

    If you have a tool chain for building applications for Boot2Qt devices
    installed on the development PC, you can add it to \QC. You can then
    select a \l{glossary-buildandrun-kit}{kit} with the \uicontrol Boot2Qt
    device type to build applications for and run them on the devices.

    To be able to run and debug applications on Boot2Qt devices,
    you must add devices and select them in the \QC
    \l{glossary-buildandrun-kit}{kit}.

    \section1 Enabling the Boot2Qt Plugin

    To enable the Boot2Qt plugin:

    \list 1
        \li Select \uicontrol Help > \uicontrol {About Plugins} >
            \uicontrol {Device Support} > \uicontrol Boot2Qt to
            enable the plugin.
        \li Select \uicontrol {Restart Now} to restart \QC and load the plugin.
    \endlist

    \section1 Adding Boot2Qt Devices

    You use a wizard to create the connections. You can use either a
    network connection or a USB connection. If \QC does not automatically
    detect a device you connected with USB, you can use a wizard to
    create a network connection to the device.

    \note On Ubuntu Linux, the development user account must have access to
    plugged in devices. To allow the development user access to the device
    via USB, create a new \c udev rule, as described in
    \l{https://doc.qt.io/Boot2Qt/b2qt-requirements-x11.html#setting-up-usb-access-to-embedded-devices}
    {Boot2Qt: Setting Up USB Access to Embedded Devices}.

    You can edit the settings later in \uicontrol Edit > \uicontrol Preferences >
    \uicontrol Devices > \uicontrol Devices.

    \image qtcreator-boot2qt-device-configurations.png "Devices dialog"

    You can protect the connections between \QC and a device by using an
    \l{https://www.openssh.com/}{OpenSSH} connection. OpenSSH is a
    connectivity tool for remote login using the SSH protocol. The OpenSSH
    suite is not delivered with \QC, so you must download it and install it
    on the development PC. Then, you must configure the paths to the tools in
    \QC. For more information, see \l {Configuring SSH Connections}.

    You need either a password or an SSH public and private key pair for
    authentication. If you do not have an SSH key, you can use the ssh-keygen
    tool to create it in \QC. For more information, see \l {Generating SSH Keys}.

    \note \QC does not store passwords. If you use password authentication,
    you may need to enter the password on every connection to the device,
    or, if caching is enabled, at every \QC restart.

    To reboot the selected device, select \uicontrol {Reboot Device}.

    To restore the default application to the device, select
    \uicontrol {Restore Default App}.

    \section1 Flashing Boot2Qt Devices

    To flash the Boot2Qt image to an SD card with Flashing Wizard, select
    \uicontrol Tools > \uicontrol {Flash Boot to Qt Device} and follow the
    instructions of the wizard.

    \image qtcreator-boot2qt-flashing-wizard.png "Boot2Qt Flashing Wizard"

    \section1 Configuring Connections

    To configure connections between \QC and a Boot2Qt device and to
    specify build and run settings for the device:

    \list 1
        \li Make sure that your device can be reached via an IP address or
            connect it with a USB connection.
        \li Select \uicontrol Edit > \uicontrol Preferences > \uicontrol Kits >
            \uicontrol {Qt Versions} > \uicontrol Add to add the Qt version
            for Boot2Qt.
        \li Select \uicontrol Edit > \uicontrol Preferences > \uicontrol Kits >
            \uicontrol Compilers > \uicontrol Add to add the compiler for
            building the applications.
        \li Select \uicontrol Tools > \uicontrol {Flash Boot to Qt Device}
            to flash the Boot2Qt image to an SD card with Flashing Wizard.
        \li To deploy applications and run them remotely on devices, specify
            parameters for connecting to the devices over the network (\QC
            automatically detects devices connected with USB):
            \list 1
                \li Select \uicontrol Edit > \uicontrol Preferences >
                    \uicontrol Devices > \uicontrol Devices > \uicontrol Add >
                    \uicontrol Boot2Qt > \uicontrol {Finish}.
                    \image qtcreator-devices-boot2qt.png "Boot2Qt Network Device Setup wizard"
                \li In the \uicontrol {Device name} field, enter a name for
                    the connection.
                \li In the \uicontrol {Device address} field, enter the host
                    name or IP address of the device. This value will be
                    available in the \c %{Device:HostAddress} variable.
                \li Click \uicontrol {Next} to create the connection.

                    You can edit the connection parameters in the
                    \uicontrol Devices tab. The wizard does not show
                    parameters that have sensible default values. One of
                    these is the SSH port number, which is available in
                    the variable \c %{Device:SshPort}.
            \endlist
        \li Select \uicontrol Edit > \uicontrol Preferences > \uicontrol Kits >
            \uicontrol Add to add a kit for building applications for the
            device. Select the Qt version, compiler, and device that you
            added above, and choose \uicontrol Boot2Qt as the device type.
        \li To specify build settings:
        \list 1
            \li Open a project for an application you want to develop for the
                device.
            \li Select \uicontrol Projects > \uicontrol {Build & Run} to enable
                the kit that you specified above.
        \endlist
        \li Select \uicontrol Run to specify run settings. Usually, you can use
            the default settings.

            When you run the project, \QC deploys the application as
            specified by the deploy steps. By default, \QC copies the
            application files to the device. For more information, see
            \l{Specifying Run Settings for Boot2Qt Devices}.
    \endlist
*/