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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
\page getting-and-building.html
\title Getting and Building Qt Creator
\code
TODO: This should be extended.
* Windows specific hassle, see README in \QC sources
\endcode
There are several reasons why you might want to do your own build of \QC,
like using the most current development version and being able to tweak \QC
at one or the other place. It is also necessary if you want to create your
own \QC plugin.
\section1 Getting Qt
Prebuilt \QC packages usually use the latest stable release of Qt. You can
see the exact minimum requirement at the top of \QC's \c {qtcreator.pro}.
(You can find the current version in our source repository here:
\l{https://code.qt.io/cgit/qt-creator/qt-creator.git/tree/qtcreator.pro#n4}.)
You can get prebuilt Qt packages from
\l{https://download.qt.io}{Qt Downloads}. If you want to use Qt as provided
by your Linux distribution, you need to make sure that all Qt development
packages and private header packages are also installed.
\section1 Getting and Building \QC
You can get the \QC sources for a specific version either by using one of
the released source bundles, or from the Git repository
\l{https://code.qt.io/cgit/qt-creator/qt-creator.git}. If you intend to
contribute to \QC itself, you should use the repository from our Gerrit
review tool as described in:
\l{https://wiki.qt.io/Setting_up_Gerrit}{Setting up Gerrit}.
We strongly encourage you to do out-of-source builds of \QC (also called
shadow-builds).
After you put the \QC sources somewhere (lets call the path
\c {<QtCreatorSources>})
you build it on Linux and Mac with
\code
cd <QtCreatorSources>/..
mkdir qtcreator-build
cd qtcreator-build
<QtInstall>/bin/qmake -r <QtCreatorSources>
make
\endcode
or the corresponding commands on Windows systems.
*/
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